I've been noticing since Nasomi tweaked the Ele Wheel, we do more max damage per cast, but it's also eating 3/4 and full (single digit damage) resists significantly more often. Whether I'm soloing VTs with near BiS gear, or in an Exp Party fighting appropriate level mobs. Being resisted as often as I have been is causing Ninja to lose the entire reason I wanted to play it. As a Hybrid-style DD.
Yes, I am aware the Enfeebling portion of the Wheel hasn't been working since days of old, but I'm capped skill, have skill+ gear, and still eating heavy resists nearly every cast. When I don't get resisted, I do ~120 damage @72 or lv63 in Boyahda Tree doing 5, 22, or 44, leaning more so to the low-end of the spectrum of damage when unresisted damage is 88/89, which isn't even fully geared for the level, was forgetting 2 pieces of Int Gear, not even Skill Gear, so that's irrelevant to resist rates.
Anybody else been noticing above average resist rates on Ele Wheel since the "adjustments"? Please post your findings, DD Nin has always been the more fun route, but when the primary damage source just... never lands... it's discouraging to even bother.
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Dashie the Baa-shiest of Spellblades.
Waemtrach the Enraged Monk.

Why nuke stuff down, when stabbing something is so much more pleasing?
Sling Swords not Spells™