Giggle wrote:
tokitaki wrote:
I'd rather it stay the way it is honestly, all this does is hurt low-mans and make it so we have LESS content a week to do.
Maybe this would be good for other people to level other things while they wait? Increasing the amount of players LFG? Lots of different ways to view things.
That's clearly not going to be the case though, I see lots of players sit around doing nothing if they don't have content to do instead of going LFG. It's wishful thinking to think they would fill in the current exp gap. I'd rather a half compromise, leave the 24 cooldown in but do the hourglass thing. That way, you can still dynamis almost as much as you like but the gil sink is still there.
Overall I rather it stay the way it is, the gilsinks were in retail because of the enormous amount of gil injected into the economy by things like gardening, gilsellers and the like. Things we don't have on nasomi, prices are alot more reasonable here, therefore the need for a gilsink is not as strong as it once was.