Viktoriya wrote:
Don't agree with revoking progression of any type on this server three years after the fact. The TH issue is one that should not have been allowed to continue as long as it did. Unfortunately this had such a trickle down effect on the entire economy and player progression for years and this will affect newer players. Not saying I don't agree with the TH changes but highly disagree with taking progression away, it is a horrible can of worms to open. If relics are to be knocked down a stage or current acquired relics altered in anyway to be less than completed stages then we need to not stop there.
Lets revoke everyones sea access because the vast majority of the missions are poorly coded.
Lets revoke peoples 100 crafts because they duo'ed/soloed suzuaku for sirens hair or mobs they normally wouldn't have been able to kill solo/duo during this era.
Lets remove all king HNM drops that people got when kings could be popped from items or when they would pop again after being killed on a previous day.
Like I said, it is a dangerous can of worms to open. Nobody that has actively participated in the endgame for at least 1-1.5 years can tell me they never took advantage of any of these things. At some point, people need to let the dreams of retail go. This is, nor will never be retail. This is a bizarro version of 75 cap content and in some respects more difficult in some areas due to certain mobs being way overtuned compared to retail. This server is so far beyond what era retail was and that isn't a bad thing in my opinion. I do like the fact things are a bit more different here, the new claim system is by far the best thing added. Just my personal opinion, Nasomi has done a lot to keep this server going and works around the clock for a hobby he could shutdown at any point and all of us appreciate him for providing this service.
Don't forget:
Garbage coded Kings for years.
Limbus that was almost as big a joke as Dynamis, more than likely still is.
And a personal favourite of mine, the grand finale of jokes, ZNM.
Among many, many other flaws that simply ravaged the servers balance of progression, for years.
Indeed, this server will never be retail, nor will it be anything remotely near it. It'll forever remain a dulled, sullied, pseudo-75 cap casual experience. There are servers out there that'll offer you an experience that feels a lot less like a extremely watered down private server FFXI, I'd recommend seeking it out if you wanted that, but I won't go any further than that.
A shame, this server could never be truly lifted out of the mess it was allowed to drown in for years, but when Nasomi tries, his own playerbase revolt. I feel pity.