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 Post subject: Re: Jeuno OP warp
PostPosted: Sat Jan 27, 2018 4:24 am 
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Joined: Mon Jan 15, 2018 4:31 pm
Posts: 36
Yes, lets bring Jeuno back!


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 Post subject: Re: Jeuno OP warp
PostPosted: Tue Jan 30, 2018 11:36 pm 
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Joined: Tue Apr 19, 2016 12:00 am
Posts: 88
As nice as that would be, there never was an OP warp in Jeuno on classic retail that I can recall. Airship was the main way of transportation back in the day.

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 Post subject: Re: Jeuno OP warp
PostPosted: Tue Jan 30, 2018 11:52 pm 
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Joined: Sat Jun 25, 2016 5:30 pm
Posts: 230
Is everyone forgetting the only reason that actually brought people to hang in jeuno on retail, like the split AH, which we don't have here?


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 Post subject: Re: Jeuno OP warp
PostPosted: Fri Feb 02, 2018 3:10 am 
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Joined: Wed Nov 08, 2017 5:26 am
Posts: 36
@Naimah Not true, All of the leveling spots for 20+ were really close to jeuno compared to the other nations for about another 30 levels. Either way, the server is to create the feeling of a 2005 server. Back then, everyone's hp was in jeuno


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 Post subject: Re: Jeuno OP warp
PostPosted: Fri Feb 02, 2018 3:16 am 
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So basicly the reason this is not happening now is due to level sync

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 Post subject: Re: Jeuno OP warp
PostPosted: Fri Feb 02, 2018 3:45 am 
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Kimjongil wrote:
So basicly the reason this is not happening now is due to level sync

No, the reason it's not happening is because nas said no.

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 Post subject: Re: Jeuno OP warp
PostPosted: Fri Feb 02, 2018 5:04 am 
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Vescent wrote:
@Naimah Not true, All of the leveling spots for 20+ were really close to jeuno compared to the other nations for about another 30 levels. Either way, the server is to create the feeling of a 2005 server. Back then, everyone's hp was in jeuno


Nabutso you're totally not understading me.... I am in agreeance with the quote above.....I am saying the reason Jeuno is not a main hub like back in the day is due to the fact that level sync is preventing it from happening.... I am not even debating putting an OP warp in Jeuno.

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 Post subject: Re: Jeuno OP warp
PostPosted: Tue Feb 06, 2018 6:39 pm 
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Kimjongil wrote:
Vescent wrote:
@Naimah Not true, All of the leveling spots for 20+ were really close to jeuno compared to the other nations for about another 30 levels. Either way, the server is to create the feeling of a 2005 server. Back then, everyone's hp was in jeuno


Nabutso you're totally not understading me.... I am in agreeance with the quote above.....I am saying the reason Jeuno is not a main hub like back in the day is due to the fact that level sync is preventing it from happening.... I am not even debating putting an OP warp in Jeuno.


I'd say that level sync plays just a tiny role in Jeuno being nothing but a bazaar hub. Jeuno was the place to homepoint when you hit low 20's on retail because that's where you'd party for a very long time. But when you got to higher levels and could access things easier and learned about outpost warps, most players reverted back to cities anyway. The reason no one hangs out in jeuno is because we've been given access to it through whitegate and holiday gifts of tidal talismans. Jeuno itself has very little access to anything outside of a mid level exp party and if your homepoint were set there you'd quickly realize that it shouldn't be. Airships are slow. Outpost warps are the way to go. I used to be a fan of the jeuno op warp idea but I think people are proud of their home nations and that would pretty much take that away. We don't need everyone on the server town afking to all be in one spot anyway. That can't be good for server performance. The town hubs are great the way they are now. I feel you on trying to recreate that old jeuno retail vibe because it is absent here but the conveniences offered in place of it outweigh that tiny aspect of the nostalgia, for me anyway.

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 Post subject: Re: Jeuno OP warp
PostPosted: Thu Feb 08, 2018 5:34 pm 
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Joined: Tue Jun 06, 2017 11:02 pm
Posts: 11
My whole reason to me for pro-Jueno OP warps is because not only was it closer to lvling camps in retail after 20 and the dunes, but a more popular reason that no one has mentioned yet is a /shout hub. The reason being, if you spend any prolonged time in any of the starting cities and there is almost 0 shouts. Yes MH pearl filled that role in the past, but since its gone many new comers and lower lvls still have issues finding groups for missons, exp, etc... Yes new players can exp to 75 relatively easier through lfp flags and party finder and /sea, but I notice the biggest hurdle for new players is finding people for missions and quests since its hard to know what mission others are on. Not to mention with lvl sync whether you like it or not, shouts in a central city can let people know quickly a group forming and lvl range.


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 Post subject: Re: Jeuno OP warp
PostPosted: Thu Feb 08, 2018 6:02 pm 
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Joined: Sat Jun 25, 2016 5:30 pm
Posts: 230
I still stand there's no reason to stick in jeuno as long as the AHs are merged. Think about all the implications from that simple fact


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