Wolffhardt wrote:
I think you're both right. Pepsi is entirely right, that people hesitate to join parties that aren't in the very typical spots.. and that makes it feel like there are no places to party, when really there just aren't easy places to party. You can hesitate to call crabs in Tree viable all you want, but when it's compared to seeking party in Bastok for 4 hours.. It's incredibly viable.
Well ideally you wouldn't just be sitting with your flag up, you'd be doing something else productive that may be a better use of your time than getting 6k/hr on crabs. That's how I see it, instead of exping for 3 hours only to get 20k exp, I could have farmed, leveled a different job, crafted, done some missions or what have you instead of spending hours in that awful exp party when much, much better camps would have otherwise been usable.
I'll run out to any camp as long as the exp is good, but another part of the problem is that lots of mobs just aren't good to exp on here due to how often they use TP moves. We had tons of goblin camps on retail but they'll wipe your party with one bomb toss here, so no one wants to exp on them.
Nabutso wrote:
Simple solutions have been submitted to nas before. He likes this current system. The number he set on overall pop is set to reflect the changes in afk/active players as well as IPs. This ratio is almost always the same.
What I think should be tracked, if possible, is the number of players that are actually seeking a party relative to how many characters are currently logged in at that time. If that number doesn't go up proportionately with the number of characters logged in, something needs to change. When I posted yesterday, there were 524 characters online but only 10 players seeking parties past level 50. Right now, there are 594 players on and 13 people seeking past level 50, with 6 of them being THF, and the range is about to drop to 10 from 15, so not all of those players can party together either. Below 50 the sync range doesn't matter as much, you have plenty of camps and generally more players seeking, but once you get into the 60s it gets tougher.