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 Post subject: Furniture?
PostPosted: Wed May 09, 2018 5:10 pm 
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Joined: Mon Jan 15, 2018 4:31 pm
Posts: 36
New update mentions crafting furniture. Are they working now?


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 Post subject: Re: Furniture?
PostPosted: Wed May 09, 2018 5:27 pm 
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Joined: Thu Jan 25, 2018 4:39 am
Posts: 446
I hate to speculate but it probably means that moghancement: *insertcraft* which would allow ppl to reach 100+6 now works. That might also means that Nas has fixed the crafting tiers to reflect Era levels.

If that is the case, prior to update, you could reach Tier 3 lvl of HQ on the right day/moon with only actually breaking Tier 2. My understanding is that you would now need Tier 3 lvls to get Tier 3 HQ rate.

Again, all speculation and it remains to be seen what this update actually does to crafting.

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Last edited by Camper on Wed May 09, 2018 5:43 pm, edited 1 time in total.

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 Post subject: Re: Furniture?
PostPosted: Wed May 09, 2018 5:41 pm 
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Joined: Wed Mar 02, 2016 8:37 pm
Posts: 565
Based on what Nabutso says below it looks like all 74-77 and 94-97 recipe items have now become easier to HQ.


Last edited by exelyon on Wed May 09, 2018 9:05 pm, edited 3 times in total.

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 Post subject: Re: Furniture?
PostPosted: Wed May 09, 2018 7:20 pm 
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Joined: Wed May 10, 2017 8:26 pm
Posts: 3780
Moon, Days, and Direction was not changed.

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 Post subject: Re: Furniture?
PostPosted: Wed May 09, 2018 7:59 pm 
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Quote:
Now for hq things get (if you can believe it) even more complicated and non-retail. Most crafters have at least a cursory understanding of HQ tiers:

0-10 skill = T0 = 1-2% hq

11-30 skill = T1 = ~10% hq

31-50 skill = T2 = ~25% hq

51+ skill = T3 = ~50% hq

The same basic tiers are in place however subcrafts do not factor in, and they are not based on your level difference (as in retail) they are instead based on "difficulty" (which as you may remember from last paragraph is level difference affected by a bunch of other garbage). Not only is the day/moon/direction affecting difficulty and HQ tier, it's also affecting HQ rates directly. This means that HQ rates can vary wildly depending on when you synth and where you're facing.

Let's take the level 75 wind synth of elemental staves as an example. On retail for the best HQ rate you would want 100 skill + 3 (adv. support) + 2 (gear) + 1 (furniture) = 106 skill = 31 levels above cap = T2 = ~25% hq rate. Synth on new moon darks facing east if you want a small boost to hqs, and that's pretty much the end of it.

On Nasomi server the furniture doesn't work yet, so the maximum attainable skill is 100 + 3 (adv support) + 2 (gear) = 105. Okay on its own that's a difficulty of -30 = T1 = 10%, but the story doesn't end there. Synthing on darksday or iceday will raise difficulty by 1 and boost HQ rate by 33%. Synthing on new moon will raise difficulty by a further 1 and boost by a further 33%. So new moon iceday will be difficulty 28 (still T1) with two 33% boosts to hq rate totaling a roughly 16% chance at hq.

Well that difficulty of -30 is awfully close to the difficulty -31 we'd need to get T2 status... Let's examine some of the ways we could lower difficulty. We could synth on neutral moon lightsday. That would be -31 difficulty = T2 = 30% HQ rate; however lightsday incurs a 33% penalty to overall hq rate landing you at ~20% for final hq rate.

That's nicer than new moon ice by a little bit but let's examine other options. Perhaps if we used moon to get us the difficulty we need. Neutral day + exactly 100% moon would lower difficulty by 1 = -31 = T2 = 30%... but full moon incurs the same -33% penalty to HQs that lightsday does still landing us at 20% hq rate.


Nabutso - Can you confirm that this info on the Wiki is still valid then?

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 Post subject: Re: Furniture?
PostPosted: Wed May 09, 2018 8:10 pm 
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Joined: Wed May 10, 2017 8:26 pm
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I can't confirm the HQ tiers because nas doesn't tell me anything like that. But there was a fix to the HQ tier gaps, where previously if you had a value between 10 and 11 (say 10.5) after bonuses, you would have NO HQs whatsoever. That was fixed. I don't know in which direction it was fixed (>10? >11?)


Also stuff like losing Broke Lu Shang's rods. Shouldn't ever happen now.

As far as specifics for HQ tiering like I said, dunno. I just hope my 98 is still enough to HQ Fruit Parfaits (85) often?

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 Post subject: Re: Furniture?
PostPosted: Wed May 09, 2018 8:14 pm 
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Joined: Thu Jan 25, 2018 4:39 am
Posts: 446
Oh I see, okay great thanks for the clarification.

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