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PostPosted: Mon May 28, 2018 1:12 am 
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This old post has a lot of good camps, many of which should work here :
http://ffxi.allakhazam.com/forum.html?forum=10;mid=1139655514284323712;page=1#11398600279587635


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PostPosted: Mon Jun 04, 2018 9:18 pm 
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anyone feel like theres a major bottleneck at KRT level for exp camps?

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PostPosted: Tue Jun 05, 2018 3:27 am 
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epics wrote:
anyone feel like theres a major bottleneck at KRT level for exp camps?


Yeah it does seem to be a bit of a choke point, I've done bark spiders in there but sickle slash is positively devastating, I think western altepa (ants and scorps) might work but I haven't really had the opportunity to try it with a party yet.


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PostPosted: Tue Jun 05, 2018 3:31 am 
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Both of those have some pretty nasty aoes not to mention Death Scissors to the face is not great either.


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PostPosted: Tue Jun 05, 2018 3:47 am 
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Edward wrote:
Both of those have some pretty nasty aoes not to mention Death Scissors to the face is not great either.


6 man may have to go up around G/F-6 just to get enough mobs and then they'd have to use silence probably for those ants and fill with scorps, not the greatest setup I know but there just aren't many alternates in range. Unfortunately it doesn't look like anything is going to be as easy as those bats.

I think a 4/5 man could do the Antican Secutors G/H-10 there's a few enclaves of 3 on a 5 minute respawn these are warrior mobs and the antican TP moves are laughable.

Again it's just speculation I don't have a job to try that level range out again yet.


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PostPosted: Tue Jun 05, 2018 4:41 pm 
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Chime wrote:
Edward wrote:
Both of those have some pretty nasty aoes not to mention Death Scissors to the face is not great either.


6 man may have to go up around G/F-6 just to get enough mobs and then they'd have to use silence probably for those ants and fill with scorps, not the greatest setup I know but there just aren't many alternates in range. Unfortunately it doesn't look like anything is going to be as easy as those bats.

I think a 4/5 man could do the Antican Secutors G/H-10 there's a few enclaves of 3 on a 5 minute respawn these are warrior mobs and the antican TP moves are laughable.

Again it's just speculation I don't have a job to try that level range out again yet.


How bad is magnetite cloud? I've found breath attacks to be particularly deadly on this server.


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PostPosted: Tue Jun 05, 2018 4:55 pm 
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Luthigosa wrote:

How bad is magnetite cloud? I've found breath attacks to be particularly deadly on this server.



Strangely enough it doesn't seem noteworthy, the weight effect is the worst part of it I guess and it's a minor annoyance at worst. Nothing like lightning/impact roar or heat breath that'll dole out 300 damage when it's an EP-- or the dreaded bomb toss.


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PostPosted: Tue Jun 05, 2018 6:28 pm 
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Can this be sticky'd?

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PostPosted: Tue Jun 05, 2018 6:34 pm 
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Wolffhardt wrote:
Can this be sticky'd?

https://na.nasomi.com/wiki/index.php?title=Exp:Leveling

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PostPosted: Tue Jun 05, 2018 6:35 pm 
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Nabutso wrote:
Wolffhardt wrote:
Can this be sticky'd?

https://na.nasomi.com/wiki/index.php?title=Exp:Leveling




Interesting.. I'll admit: I didn't know about that page. Thanks.

Edit: I'm not great at formatting, but.... the wiki makes it look like each camp is only good for one level, lol.

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Kazen wrote:
...TopShelf told Nas to roll back all your ZNM gear, do the gilpocalypse and nerf Fishing/RNG into the ground.


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