* FAQ    * Search
It is currently Sun Jun 22, 2025 9:57 pm

All times are UTC




Post new topic  This topic is locked, you cannot edit posts or make further replies.  [ 83 posts ]  Go to page Previous 15 6 7 8 9 Next
Author Message
 Post subject: Re: Mazurka Abuse
PostPosted: Mon Jul 16, 2018 5:45 pm 
Offline
User avatar

Joined: Fri Sep 23, 2016 3:00 pm
Posts: 65
The mining is set up how it is for the players, I am pretty bloody certain Nasomi is fully aware of the Ifrit's Cauldron stuff. But it pains me that the troll known as Wolffhardt can't seem to comprehend that. And as per the norm, derailment always happens when it affects the players that actively use and abuse the mechanics that shouldn't be around in the first place.

_________________
Dashie the Baa-shiest of Spellblades.
Waemtrach the Enraged Monk.
Image
Why nuke stuff down, when stabbing something is so much more pleasing?
Sling Swords not Spells™


Top
   
 
 Post subject: Re: Mazurka Abuse
PostPosted: Mon Jul 16, 2018 5:46 pm 
Offline

Joined: Wed Dec 06, 2017 2:35 pm
Posts: 2629
I don't mine in Ifrit's, and when I do.. I only mine the easy spot, because I hate that zone and get lost.

You can stop trying to project your own guilty conscience upon everyone else, lol. It's okay.

Also - Ifrit's isn't the only place the y-axis is abused, and you're fully aware of that.


Edit: That final comment is, literally, the most ironic thing I've ever seen.

_________________
Kazen wrote:
...TopShelf told Nas to roll back all your ZNM gear, do the gilpocalypse and nerf Fishing/RNG into the ground.


Image


Last edited by Wolffhardt on Mon Jul 16, 2018 5:50 pm, edited 1 time in total.

Top
   
 
 Post subject: Re: Mazurka Abuse
PostPosted: Mon Jul 16, 2018 5:50 pm 
Offline

Joined: Wed Feb 28, 2018 5:11 pm
Posts: 43
Warren wrote:
The mining is set up how it is for the players, I am pretty bloody certain Nasomi is fully aware of the Ifrit's Cauldron stuff. But it pains me that the troll known as Wolffhardt can't seem to comprehend that. And as per the norm, derailment always happens when it affects the players that actively use and abuse the mechanics that shouldn't be around in the first place.



Man I think you're missing Wolff's point. It's not about the mining specifically, it's about mobs not aggroing you when they are staring at you, because of where you are standing (i.e. the exploit at aspid to not get adds). That is what he's talking about. Yes, that exploit has many uses, mining, fishing, fighting kings, whatever. But nas hasn't done anything about it yet, and to my knowledge hasn't punished anyone for exploiting it, so it continues to be used. I suppose the same will come of this mazurka bug.


Top
   
 
 Post subject: Re: Mazurka Abuse
PostPosted: Mon Jul 16, 2018 5:52 pm 
Offline

Joined: Wed Dec 06, 2017 2:35 pm
Posts: 2629
Lyce wrote:
Warren wrote:
The mining is set up how it is for the players, I am pretty bloody certain Nasomi is fully aware of the Ifrit's Cauldron stuff. But it pains me that the troll known as Wolffhardt can't seem to comprehend that. And as per the norm, derailment always happens when it affects the players that actively use and abuse the mechanics that shouldn't be around in the first place.



Man I think you're missing Wolff's point. It's not about the mining specifically, it's about mobs not aggroing you when they are staring at you, because of where you are standing (i.e. the exploit at aspid to not get adds). That is what he's talking about. Yes, that exploit has many uses, mining, fishing, fighting kings, whatever. But nas hasn't done anything about it yet, and to my knowledge hasn't punished anyone for exploiting it, so it continues to be used. I suppose the same will come of this mazurka bug.


¯\_(ツ)_/¯

can only lead that horse to water, drinkings on them i guess. he actually thinks im saying the problem is one specific instance of something not working as intended, instead of the point that having to guess at which of them is an issue is an issue.. and it's not a player issue.

Good luck with the fight Dashie. I'm sorry that you were so focused on coming up with new names to call me, and anyone else that's ever tried to respond to a single forum post you've ever made, to skip over actually maybe (JUST MAYBE) reading things with some semblance of a mindset that doesn't scream "i'm always right".

_________________
Kazen wrote:
...TopShelf told Nas to roll back all your ZNM gear, do the gilpocalypse and nerf Fishing/RNG into the ground.


Image


Last edited by Wolffhardt on Mon Jul 16, 2018 5:54 pm, edited 1 time in total.

Top
   
 
 Post subject: Re: Mazurka Abuse
PostPosted: Mon Jul 16, 2018 5:53 pm 
Offline

Joined: Thu Mar 29, 2018 3:16 am
Posts: 187
Aeroo wrote:
A shit ninja + a d ring = still a shit ninja.


people only get salty because the claim system is so shit. maybe next year we will see a fix.

_________________
this was funnier before everyone copied me


Top
   
 
 Post subject: Re: Mazurka Abuse
PostPosted: Mon Jul 16, 2018 5:55 pm 
Offline

Joined: Wed Dec 06, 2017 2:35 pm
Posts: 2629
epics wrote:
Aeroo wrote:
A shit ninja + a d ring = still a shit ninja.


people only get salty because the claim system is so shit. maybe next year we will see a fix.


it's a huge part of it, very true.

_________________
Kazen wrote:
...TopShelf told Nas to roll back all your ZNM gear, do the gilpocalypse and nerf Fishing/RNG into the ground.


Image


Top
   
 
 Post subject: Re: Mazurka Abuse
PostPosted: Mon Jul 16, 2018 5:58 pm 
Offline

Joined: Wed Dec 06, 2017 2:35 pm
Posts: 2629
Also, and I mean this sincerely, Dashie: You don't ever need to edit anything you say about my negatively.

I didn't even consider giving a shit. I'm an adult.

_________________
Kazen wrote:
...TopShelf told Nas to roll back all your ZNM gear, do the gilpocalypse and nerf Fishing/RNG into the ground.


Image


Top
   
 
 Post subject: Re: Mazurka Abuse
PostPosted: Mon Jul 16, 2018 6:12 pm 
Offline

Joined: Wed Mar 02, 2016 8:37 pm
Posts: 565
So long story short is that:


1. Mazurka needs to fall off when engaged in combat

2. Rampart should only block a certain amount of damage

3. Troubadour should not be 100% accuracy

edit: probably pointless, but one of these probably shouldnt be known


Last edited by exelyon on Mon Jul 16, 2018 6:23 pm, edited 2 times in total.

Top
   
 
 Post subject: Re: Mazurka Abuse
PostPosted: Mon Jul 16, 2018 6:14 pm 
Offline

Joined: Wed Feb 28, 2018 5:11 pm
Posts: 43
exelyon wrote:
So long story short is that:


1. Mazurka needs to fall off when engaged in combat

2. Mob's should be able to look up hills.

3. Rampart should only block a certain amount of damage

4. Troubadour should not be 100% accuracy


I think I've mentioned before I think it could be helpful to make a list of known bugs somewhere. Not sure how public that should be though, probably gets close to breaking the rule of "do not discuss how to circumvent the rules"


Top
   
 
 Post subject: Re: Mazurka Abuse
PostPosted: Mon Jul 16, 2018 6:14 pm 
Offline

Joined: Sun May 15, 2016 2:08 am
Posts: 96
Bruh

_________________
Image
ImageImageImageImageImageImage


Top
   
 
Display posts from previous:  Sort by  
Post new topic  This topic is locked, you cannot edit posts or make further replies.  [ 83 posts ]  Go to page Previous 15 6 7 8 9 Next

All times are UTC


Who is online

Users browsing this forum: No registered users and 64 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB® Forum Software © phpBB Limited