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PostPosted: Tue Jul 17, 2018 12:06 am 
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Nabutso wrote:
It's obviously a bug.



Aye, just putting some interesting data there. Or more so proof.

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PostPosted: Tue Jul 17, 2018 12:09 am 
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Responding moreso to wolf's shitpost.

Please don't get this thread locked/deleted/whatever...

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PostPosted: Tue Jul 17, 2018 12:13 am 
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I think bard quest is broken again. I talked to the npcs in Jeuno and grabbed a parchment, but when I click on the song runes no cutscene happens. I haven't been able to get anyone else to confirm.


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PostPosted: Tue Jul 17, 2018 12:17 am 
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MNK:
Black belt quest not fixed, for anyone looking through this and wondering.
All hand-to-hand WS whiff, not just multi-hit.

SMN:
Physical and Magical BP's seem nerfed, but also talk of some diabolos buff

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PostPosted: Tue Jul 17, 2018 12:18 am 
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Wolffhardt wrote:
Well... Nabutso got his wish for SMN at least, he just didn’t realize now every ability misses.


We tested on high level things. Smn is fine. Damage may be a bit more capped but the calculation seems to be actually favoring those who are geared well now. Nether blast is now functional and you can still do AU parties with that theyll just start at a higher level now and youll need extra refresh as your carby mitts wont be helping you anymore.

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PostPosted: Tue Jul 17, 2018 12:20 am 
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I'm interested in hearing the highest damage Pred claws someone manages on an HNM (what was it before, a little over 3k, right?)

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PostPosted: Tue Jul 17, 2018 12:30 am 
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To piggyback on what aeroo said, the damage seems more consistent too. Will be interesting to hear from low level smns on the variance in their abilities now, as they could be less all over the place in damage.


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PostPosted: Tue Jul 17, 2018 12:32 am 
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Nabutso wrote:
I'm interested in hearing the highest damage Pred claws someone manages on an HNM (what was it before, a little over 3k, right?)

Aeroo wrote:

We tested on high level things. Smn is fine. Damage may be a bit more capped but the calculation seems to be actually favoring those who are geared well now. Nether blast is now functional and you can still do AU parties with that theyll just start at a higher level now and youll need extra refresh as your carby mitts wont be helping you anymore.


Shit smn here; I can say I noticed my pred claws took a hit.

Against DC mobs in kuftal tunnels(Raptors for yowie PH, since I killed those a ton) - Better gear then I used to have and I'm doing 95% health to 40-50% health, where ass before I was doing 95>5-10.

For damage numbers instead of %'s, thats like 2.5k-3k down to 1.4k-2k.

Unsure what smn skill can do or not since I only have +10 on ring and +12 on gloves. Anyone confirm is smn relic horn working or not?

Also another thing: Meteorite damage is UP actually. But can be resisted?

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PostPosted: Tue Jul 17, 2018 12:38 am 
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I went through the process of watching a lot of SMN videos on HNMs and they rarely broke 600 damage no matter what BP was used vs the Wyrms. Although, like we discussed in another thread, more than that should be possible, we don't know what gear those SMNs had, and the sample size wasn't crazy high (though I'd like to imagine that people would be uploading videos of when they hit high numbers, not low ones).

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PostPosted: Tue Jul 17, 2018 12:39 am 
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renala wrote:
Nabutso wrote:
I'm interested in hearing the highest damage Pred claws someone manages on an HNM (what was it before, a little over 3k, right?)

Aeroo wrote:

We tested on high level things. Smn is fine. Damage may be a bit more capped but the calculation seems to be actually favoring those who are geared well now. Nether blast is now functional and you can still do AU parties with that theyll just start at a higher level now and youll need extra refresh as your carby mitts wont be helping you anymore.


Shit smn here; I can say I noticed my pred claws took a hit.

Against DC mobs in kuftal tunnels(Raptors for yowie PH, since I killed those a ton) - Better gear then I used to have and I'm doing 95% health to 40-50% health, where ass before I was doing 95>5-10.

For damage numbers instead of %'s, thats like 2.5k-3k down to 1.4k-2k.

Unsure what smn skill can do or not since I only have +10 on ring and +12 on gloves. Anyone confirm is smn relic horn working or not?

Also another thing: Meteorite damage is UP actually. But can be resisted?


I don't have the horn but I am told that the weather bonuses from the horn work but the -blood pact delay still does not.

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