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PostPosted: Tue Jul 24, 2018 7:49 am 
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See, the way I know that the moon/day/direction is bs is because the way it is -typically- described is in terms of difficulty of the synth, not changing your relative level. It wouldn't allow you to synth something a level earlier, for example, because that's not how it was described to work (supposedly). So why does your special brand of it do that while for others it doesn't?

Let's just google around and see different people's ideas on how it 'worked'... here are some summaries:

- day matters but for skillups, not HQ; only darksday gave extra HQ; direction matters for skillup only
- day/moon matter unless its earthsday using wind synths in which case all results are reversed
- weak day gives HQ rate but darksday doesnt
- strong day gives HQ
- day/moon might matter but not for cooking, or maybe only for woodworking
- boost in skill for having the right race for your craft
- HQ increase based on job
- moon/day/direction matters but only for 3 moon phases
- moon/day/direction matters but for all moon %s
- moon/day/direction but weather gives +1 to skill, double weather +2
- guild closed day reduces skill
- time of day

How, given these crazy ideas, do we determine which are right when none of them did enough testing, and everyone swore that they were right? Why do so many contradict each other?

It's all a buncha bs. Fun bs which is why people were interested in it. But there was no consensus because there was no conclusion. None of it was true.

I don't need to have crafted in retail, and I don't need to have lived 65 million years ago to know there were dinosaurs. Is mozart still alive?

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PostPosted: Tue Jul 24, 2018 8:31 am 
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Its very simple.

Fire synth on Firesday. +1 level +success -hq. If you are reaching a tier its worth it.
Fire synth on Watersday. -1 level +skillup +hq

Lightsday +1 level to all but -1 to dark +success +crit failure -hq
Darksday -1 level to all but +1 to dark +skillup +failure +hq

Fire synth facing Ifrit, NW, +.5 level +success -hq. If it puts you in the 5 range for skillups its worth it
Fire synth facing Leviathan, W -.5 level +skillup +hq

New moon is -1 level +skillup + hq
Full moon is +1 level +success -hq

I think theres a hard cap of +/-1.8 levels.

The only things you talk about that I've heard is that cooking is treated more like fishing and less like the other crafts, and that weather also has an effect on crafting. Neither of which I ever tested. Most of the things you say are things I said to people that I didn't really care about, I didnt care if they leveled, I just didnt want them to know how to HQ properly. That or lies or absurdities.

I believe you just made most of those up.

Nabutso wrote:
I don't need to have crafted in retail

Opinion discarded.


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PostPosted: Tue Jul 24, 2018 8:39 am 
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You can search around the net to see what people thought over the years. I'm not the only one to see how ridiculous it all sounds.

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PostPosted: Tue Jul 24, 2018 12:47 pm 
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Storm wrote:
I have never seen an alternate theory. I've seen people say they don't care, I've seen people say they don't believe it but they never crafted, never had a craft past 50 in retail. They farmed, or did BCNMs/ENMs, or fished, or got paid 700-2.5mil a week from the sales of the stuff we didnt need from sky from the LS bank etc.



uhh...

the alternate theory is that you've spent a large portion of your life passionately believing something that the creators of the game already said doesn't exist

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PostPosted: Tue Jul 24, 2018 1:11 pm 
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Like I said before, which has proven to be true. People who don't use directional crafting never majored in crafting in retail. Crafting was its own job in retail. There were, and are, people who don't level jobs at all and instead craft, fish, AH fluctuation buy/sell etc. I had 98.something blacksmithing, and I had my own custom maps of Ifrit's Cauldron printed out with every mining point I had ever come across marked, and for at least 6 months one year I didnt level at all but dedicated myself to crafting/mining.

A major corperation lied, ohmygodhowcouldthey think about doing that. I bet theres not plenty of examples of SE lying. Yes, my retail years could be counted at speculation, but you can't say that for private servers. I've seen the crafting code, it exists, and has been disabled on purpose here for difficulty sake, not accuracy to 2007 era sake.


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PostPosted: Tue Jul 24, 2018 1:18 pm 
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huh? You can prove something that doesn't exist to be true. You don't even recall where you saw it. I had GS and LC at 100 in retail, spent more time crafting than playing the rest of the game for large portions.

Never paid attention to the stuff.

I'm sorry that you're just now finding out how much time you wasted, but at some point you have to cut bait and move on I think man. It's going to be okay.

We understand that you REALLY believed it to be true.. That just doesn't have any impact on it being true.

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Kazen wrote:
...TopShelf told Nas to roll back all your ZNM gear, do the gilpocalypse and nerf Fishing/RNG into the ground.


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PostPosted: Tue Jul 24, 2018 2:47 pm 
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Joined: Wed Mar 02, 2016 8:37 pm
Posts: 565
Piellar wrote:
Anyway as Nabutso said it doesn't work that way anymore on Nasomi.



Luckily this still means nothing. If you want a source that has any worth, check out camper's post.

Edit: Literally one person in any of these threads has declared an actually large sample size and their results. Our resident tech support guy obviously hates the moon/day stuff and obviously was petitioning nasomi to remove it.

Listen to crafters that record and share their data, not the speculation based opinions.


Last edited by exelyon on Tue Jul 24, 2018 5:10 pm, edited 3 times in total.

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PostPosted: Tue Jul 24, 2018 2:51 pm 
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Joined: Thu May 17, 2018 8:15 pm
Posts: 25
RNG is a bitch

Edit: it's cute that ppl still believe in these superstitions, I mean do whatever u think works for u, just remember it has no actual effect on what will happen. Cling to them as much as u want, save all ur mats for certain days and times and what not, while u are following ur rituals that don't change anything, others will craft as normal and have the same effect.


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PostPosted: Tue Jul 24, 2018 3:41 pm 
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Storm wrote:
I've seen people say they don't care, I've seen people say they don't believe it but they never crafted, never had a craft past 50 in retail. They farmed, or did BCNMs/ENMs, or fished, or got paid 700-2.5mil a week from the sales of the stuff we didnt need from sky from the LS bank etc.


I was talking about Nabutso saying what I said was true, as he said he didn't craft in retail, but you fit into the category of "I didnt care".

I wasted time by crafting more efficient when I was crafting. Right.

You never paid attention to it, yet you have a very strong opinion about it.

RNG really is a bitch though. I've crafted about 300 of the same synth since I came back and I didn't know the crafting system was altered, I just though I was having a terrible terrible run when I missed my guesstimated gil profit from HQ by a large amount. I probably did 2k+ before the change, and probably between 20k and 40k of that same synth in retail.


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PostPosted: Tue Jul 24, 2018 5:36 pm 
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exelyon wrote:
Piellar wrote:
Anyway as Nabutso said it doesn't work that way anymore on Nasomi.



Luckily this still means nothing. If you want a source that has any worth, check out camper's post.

Edit: Literally one person in any of these threads has declared an actually large sample size and their results. Our resident tech support guy obviously hates the moon/day stuff and obviously was petitioning nasomi to remove it.

Listen to crafters that record and share their data, not the speculation based opinions.

Huh!?!? there was a huge thread where we were discussing the crafting changes and I had all my data posted there. It was deleted because of people arguing about something else. I had a few thousand samples. I had been posting them piece by piece as they were being taken, and let people draw their own conclusions. I think the timing was such that you weren't checking the forums much back then.

I don't have anything against Camper but I didn't see his data posted, just his agreement that in his large amount of crafting he hasn't seen those affect crafting here anymore either.

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