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PostPosted: Wed Jul 25, 2018 12:23 am 
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I am, your not.

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Wind is weak to ice, not earth. Earth is weak to wind.

There is no bonus to crafting/facing on days its strong against except for a simliar effect like lightsday, as that shows.


Last edited by Storm on Wed Jul 25, 2018 12:33 am, edited 2 times in total.

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PostPosted: Wed Jul 25, 2018 12:25 am 
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Except the guy had an effect in -his- testing. Why do you deny his data now?

No one cares about what dsp says. We all know what it says.

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PostPosted: Wed Jul 25, 2018 12:29 am 
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Please link where it says the day winds strong against, Earth, is shown to either add a level and change the HQ teir, or to alter the HQ's positively.

All I see are HQ's boosted on Ice/Dark and New Moon, and NQ's boosted on Earth/Light and Full.

Quote:
If we average out all of the days, regardless of moon phase we get:

Darksday 38.89%
Earthsday 18.06%
Firesday 29.86%
Iceday 39.58%
Lightningsday 24.31%
Lightsday 16.67%
Watersday 24.31%
Windsday 21.53%


From this we can conclude that Iceday and Darksday gave the highest results, and Earthsday and Lightsday gave the lowest. We notice Darksday and Lightsday are at the opposite ends of the spectrum. We must also note that Wind is weak against Ice, and is strong against Earth. The results reflect this relationship.

Moon Phase

If we average out all of the Moon Phases, regardless of days we get:

Full Moon 18.49%
Quarter Moon 21.88%
New Moon 39.58%


From this we can conclude that New Moon gave the highest results, and Full Moon gave the lowest results.


So if we follow the indicators, our best results should be on Ice/Darksday on a New Moon, and our worst results should be on Light/Earthsday on a Full Moon. Pulling from the data above we get:

Darksday New Moon 58.33%
Iceday New Moon 56.25%

Lightsday Full Moon 12.50%
Earthsday Full Moon 12.50%



For the sake of comparison:

Darksday New Moon 58.33%
Darksday Full Moon 27.08%

Lightsday New Moon 25.00%
Lightsday Full Moon 12.50%


These results are based on a level 14(Willow wand), and 23 craft(Yew wand), with 61 WW. Which means HQ tier wouldnt have been changed by 1 or even 2 levels.


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PostPosted: Wed Jul 25, 2018 12:46 am 
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You're missing the point.

You said day and moon affect skill level directly, allowing you to move up and down HQ tiers.

Why would earthsday give less HQ rate, but not affect skill too?

Yet later in the testing it shows it NOT affecting skill.

So which is it? It can be neither, or both, but his testing shows one working and the other not.

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PostPosted: Wed Jul 25, 2018 1:01 am 
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I'm starting to think your trolling me. Your making something up that because this thing did X this thing also did x even though you say it didnt. And then pointing to information that doesnt prove what your saying as true, and then saything that makes what I'm sayin, not true.

The day that elements were weak against contained some of the effects of darksday, that included -1 skill +skillup +hq, but not the +failure. The day that elements were strong against contained some of the effects of lightsday, +success +crit failure -hq, but not the +1 skill.

The only situation I ever found it useful was leveling like I said, and I used it for skipping maybe 7 hard synths, like darksteel ingots, steel ingots straight to Nodowa's.


Last edited by Storm on Wed Jul 25, 2018 1:02 am, edited 1 time in total.

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PostPosted: Wed Jul 25, 2018 1:02 am 
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I'm making nothing up.

Where did the "they have only some of the effects of lights/darks" come from? Who tested that? That's not part of the results you linked.

Do you see why it's so hard to determine what's true? Every single thread about this for the past 14 years has developed this way. People saying "that doesn't make sense" and "well it only works in THIS case" and then slowly and slowly the number of things it works on reaches 0, with previous results contradicting new ones as it's testing, etc.

It never existed and wolf and I aren't the only ones to think that. You're playing on a server run by a guy that thinks they never existed. Even the people who liked having the system here think that it was bullshit and knew that the HQ rates obtainable were higher than retail because of the price differences (or lack thereof) between NQ and HQ.

For 14 years people have doubted the theories. Some of the oldest posts on alla about it say the exact opposite when it comes to weak/strong days, giving "jp sites" as the source. For 14 years people have been duped and messed with and did their voodoo magic. I'm sorry that you did too, but it's bs, and it was always bs.

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PostPosted: Wed Jul 25, 2018 1:07 am 
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Quote:
From this we can conclude that Iceday and Darksday gave the highest results, and Earthsday and Lightsday gave the lowest. We notice Darksday and Lightsday are at the opposite ends of the spectrum. We must also note that Wind is weak against Ice, and is strong against Earth. The results reflect this relationship.


These are the results. It isnt spelled out for you but the information is contained there.

I still dont think you understand that I did the same synth, same crystal, thousands and thousands of time. I didn't ever stop to craft all on new moon, or the proper day the first 15k. I did face directions, I did note the days/moons or really bad and really good runs. It wasnt until I understood it that I finally moved to another synth with much more expensive base mats but a much higher HQ profit margin. And did that one 10kish times, for quadruple the profit. Even then I would still craft when I needed money and I could notice the difference.

Edit:
Just to note, I've done about 2400 synths here, at base NQ thats 720k, if 50% HQ1, thats an extra 360k, if 10% HQ2 thats an extra 216k, if 5% HQ3 thats an extra 144,000. All in all it has been probably about 1.2mil so far. 2100 before the change 300ish in the last 7~ days since I came back.


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PostPosted: Wed Jul 25, 2018 4:52 am 
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Storm wrote:
Quote:
From this we can conclude that Iceday and Darksday gave the highest results, and Earthsday and Lightsday gave the lowest. We notice Darksday and Lightsday are at the opposite ends of the spectrum. We must also note that Wind is weak against Ice, and is strong against Earth. The results reflect this relationship.


These are the results. It isnt spelled out for you but the information is contained there.

I still dont think you understand that I did the same synth, same crystal, thousands and thousands of time. I didn't ever stop to craft all on new moon, or the proper day the first 15k. I did face directions, I did note the days/moons or really bad and really good runs. It wasnt until I understood it that I finally moved to another synth with much more expensive base mats but a much higher HQ profit margin. And did that one 10kish times, for quadruple the profit. Even then I would still craft when I needed money and I could notice the difference.

Edit:
Just to note, I've done about 2400 synths here, at base NQ thats 720k, if 50% HQ1, thats an extra 360k, if 10% HQ2 thats an extra 216k, if 5% HQ3 thats an extra 144,000. All in all it has been probably about 1.2mil so far. 2100 before the change 300ish in the last 7~ days since I came back.


Image


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PostPosted: Sat Aug 04, 2018 9:45 pm 
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.


Last edited by Storm on Sun Aug 05, 2018 4:00 am, edited 2 times in total.

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PostPosted: Sat Aug 04, 2018 9:45 pm 
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wat

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Last edited by Nabutso on Sun Aug 05, 2018 6:08 am, edited 1 time in total.

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