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Do you Agree level sync cap should be removed?
1. Yes 20%  20%  [ 17 ]
2. No 80%  80%  [ 67 ]
Total votes: 84
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PostPosted: Sat Jul 28, 2018 10:09 pm 
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Aewyn wrote:
Do you even play this game? I don't even know why I'm asking, I know the answer. You can't read either. I never said the camp was the problem. I said the player's behavior was the problem. And guess what? Those players are still here, and will still behave the same way if given an inch of slack. I can still go to Valkurm dunes with my 75 Red Mage, round up 30 lizards, and let my alt & it's XP party nuke them down. There is literally nothing stopping me from doing so, aside from the fact that I never liked that playstyle and avoided it as much as I could. Expanding the synch range would just mean instead of having to Leave Valkurm dunes once one gets a job to 30, they could take it all the way to 40.

That is why your idea to expand the synch range is a hairbrained idea. Expanding the range to 20 will literally bring us back to where we were a year ago, and I don't particularly care to be getting invites to Valkurm Dunes at 35, or Qufim Island at 40. If anything my desire for the synch range is that it narrow to +/- 5 levels of your current range. These days I have more problems finding a camp that isn't already overburdened with players than I do a viable party within my synch range anyway. Nas's time is better spent making more camps viable than it is fiddling with a synch system that works well enough.

Wow, condescending dickbag much? Great argument, start in with the personal attacks. I was polite enough to you, don't start with this shit.

No, widening the range to 20 instead of 10 isn't magically going to fling us back to the days of no sync cap in which 75s mass-pull the whole zone and cycle in syncs til they're 75. Punish the behavior, that is the problem, not the sync range. You don't have to take dunes or qufim invites if you don't want to go there.

Having a 20 level range will open up more camps at any given level and will help camp overcrowding, not make it worse, because players will have more places they can go. Your whole argument seems to revolve around this false narrative that virtually every player will want to actively stay in the dunes for as long as possible.


Last edited by Scaggles on Sat Jul 28, 2018 10:17 pm, edited 1 time in total.

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PostPosted: Sat Jul 28, 2018 10:16 pm 
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When people have more options they choose the best ones.

Everyone level 50 to 75 will be exping in KRT.

With a 10 limit, you don't have that problem. People are forced to spread out. That reduces crowding. That's a fact.

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PostPosted: Sat Jul 28, 2018 10:18 pm 
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Nabutso wrote:
When people have more options they choose the best ones.

Everyone level 50 to 75 will be exping in KRT.

With a 10 limit, you don't have that problem. People are forced to spread out. That reduces crowding. That's a fact.

KRT supports one party.


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PostPosted: Sat Jul 28, 2018 10:19 pm 
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And yet you'll see people trying to fit in there because that's "the" camp to do from 50 top 75 when we have a 20 gap.

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PostPosted: Sat Jul 28, 2018 10:22 pm 
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Nabutso wrote:
And yet you'll see people trying to fit in there because that's "the" camp to do from 50 top 75 when we have a 20 gap.

Well then it sounds like the problem is this one, single camp being magnitudes better than any alternative


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PostPosted: Sat Jul 28, 2018 10:24 pm 
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You can't just nerf or buff camps.

This game mechanic ain't changing.

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PostPosted: Sat Jul 28, 2018 10:25 pm 
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Nabutso wrote:
You can't just nerf or buff camps.

Didn't Nasomi do just this earlier this year in an attempt to create more camps? And last year when he hiked mob levels up and adjusted placements in multiple zones?


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PostPosted: Sat Jul 28, 2018 10:29 pm 
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Yeah, because we don't have the ToAU camps available.

There were almost no options, not just no 'good' options at the higher levels.

You're suggesting for him to just add KRT camps everywhere? Or are you suggesting he remove KRT?

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PostPosted: Sat Jul 28, 2018 10:34 pm 
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Nabutso wrote:
Yeah, because we don't have the ToAU camps available.

There were almost no options, not just no 'good' options at the higher levels.

You're suggesting for him to just add KRT camps everywhere? Or are you suggesting he remove KRT?

So let's get some TOAU camps.

And people generally still use the same camps post-adjustment. We had LoO, Bibiki, Ulegeurand and the Tree for 60+ before and we have them afterward.


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PostPosted: Sat Jul 28, 2018 10:37 pm 
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If you want more camps then advocate for ToAU, not 20 sync. 20 sync, unlike ToAU, will never happen.

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