Noop wrote:
Nabutso wrote:
Don't worry too much about armor itself. Instead, aim for gear that gives you stats you want (like INT, MND, etc).
But, RDM can wear a variety of gear, being a RDM and all.
Alright i kinda wasted some gil on stuff i did regret buying early on since i was going for DEF mostly and wasnt even sure about INT because i thought i wouldnt be using much black magic at all.Kharlan wrote:
In addition to Nabutso's great answer - you should always have a Scroll of Instant Warp and Scroll of Instant Reraise on you.
Yeah i actually should of bought the reraise scroll I was stressing out trying to get my BLM to lvl10 (currently lvl8)I died over 5-6 times got deleveled twice and end up logging out i must say I never thought BLM would be so hard to level I didn't expect early spells take alot of mp and the dmg isn't that great.
All i need is BLM and WHM to lvl 10 and i can imagine how much worst WHM gonna start out compared to BLM I been using that ash pole at lvl5 it helps alot just they class atm kills so slow i think i been grinding over 2-4 hrs and barely hit lvl8.
I been trying to dual client to lvl the mage but i couldnt party with a lvl1 character i assume making a party (not sure how) you have to be at lvl10+ in order to make took me 30mins of time wasted trying to figure how to even form one but it wasnt working at all. I try to invite having both seeking party keep saying "Your not the party leader" so i gaved up and try to solo again.
Can't wait to finish these 2 mage classes so i can have fun again this is pure torture atm. 
Don't level all jobs to 10 immediately. Take one job (RDM is more than fine) and level it to 18, at which point you'll be able to choose a subjob (you'll have to do a quest for that but there will be enough people at the dunes more than willing to help you), then when you go back to your starting city and start leveling a new job, set your old job as your sub, it'll make things way easier. For instance, yeah, leveling BLM to 10 can be a pain but if you can still cast basic cures (because you sub WHM) it makes things way easier.
Regarding your other questions -
Question 5 (regarding mp for low level healers) - First of all I hope you did notice that your max mp increases with each level. I wouldn't start partying until levels 12 or 13 at very least. Level 10 is too low and it will be very difficult to get party invites. Your mp will be a little bigger by then. Grab a bunch of ginger cookies before heading for the dunes, they'll make you recover mp much quicker. Also - people partying at the dunes are all the same level range and know that healers will sometimes need to rest. In many cases if the party does not have a PL it may have two healers for that reason. Warn the party if your mp is about to run out (better even set a macro for that) so they know to stop pulling.
Question 6 (regarding the controller) - I usually use a controller but keyboard is necessary in some cases, mostly for chats and macros. That's critical for partying because in a party that's what you'll mostly be doing. A mage behaves very differently in a party than solo, you'll usually stand in one spot and cast. You'll only move if the mob is dangerously close to you or if it goes out of range.
Second page 1 -
Question 1 (regarding the +1) - You don't, an item cannot become "+1", it's already +1 when it's made. When you craft items there's a chance that the crafted item will be high quality (or +1) if the crafter's level is high enough. +1 items are considered separate items on the AH, however since +1 items are rare they can cost as much as 10x times the normal quality counterpart.
Question 2 (regarding the conquest points) - The only critical things are a scroll of instant warp and scroll or instant reraise, so always make sure you have enough conquest points to afford a bunch of them (you'll be using instant warp a lot).
Question 4 (fame) - The quickest way to raise your fame in Bastok is to go to Selbina and do the (easy) quest "Only the Best" over and over. It will take a couple of hours and will cost some gil but eventually you'll max out the Bastok fame as well as the Sandy fame and the Jeuno fame (that quest raises all of them). The only way to know the precise fame value is on your account page on the Nasomi website.
Question 5 (supply quests) - Do supply quests whenever possible. Outpost teleportation is pretty much the only viable two-way transportation method in classic FFXI. At level 10 the only outpost you can safely reach is the Gustaberg outpost so can't really take missions anywhere else but eventually you will need to run supply missions wherever you can safely get. After you get the Gustaberg outpost, the next will be the Zulkheim outpost, which is conveniently located at the dunes, where you'll be heading anyway. Best to head for the dunes when your nation has control over it and use the opportunity to run the supply mission. For Bastok it's even more important because the way from Bastok to the Valkurm OP runs through a tunnel guarded by two goblins which are very difficult to dodge (you may have to wait for a level 25+ WHM/RDM to sneak/invisible you past them or a level 35+ WAR/PLD/RDM/NIN/BLU to solo them) so you do not want to have to go through there more than once. When you reach level 25 get the sneak and invisible spells, which will allow you to travel in most areas without attracting aggro (as long as you keep an eye for a safe place to re-cast the spells when they wear out). At that point you can take supply quests more easily.
Question 6 (spells) - The skill that RDM really excels at is enfeebling (i.e. debuffing the mob). Right now you only have one enfeebling spell (Dia). Get some other basic enfeebling spells as well, e.g. Paralyze, Blind, Bind, Slow.
Your last question (equipment) - It's not an exact answer but note that RDM behaves very differently when in a party vs when solo. When solo you'll want to boost your melee stats, like STR, DEX, AGI, DEF, so you equip heavy armor (as heavy as RDM allows) and a good sword. When in a party you won't do melee because you're a mage after all, so you need to focus on INT and MND, therefore you equip a wand, hairpins etc. You'll usually carry at least some of the replacement gear on you so you can switch as needed. RDM is an expensive job gear-wise (and spell-wise) but the good thing is most of the low-level gear can be shared with other jobs, e.g. the mage gear can be shared with WHM and BLM while the solo gear can be shared with WAR/PLD and sometimes THF.
Unlike WHM, that focuses on MND and BLM, that focuses on INT, you need both. As I said, RDM excels at enfeebling, and there are both black and white enfeebling spells, i.e. Dia and Paralyze are white while Blind is black. At later levels, there are two "ace" spells that only RDM get - Dispel (level 32) and Refresh (level 41). The former is black, the latter is white, so you really need to increase the stats of both.
Last thing - I've compiled a huge collection of common new player mistakes that you should really read.
It's available in the wiki.
Thanks for taking time to type this by this time i already level all basic jobs to 10 at this point.
I put RDM to the side for now I been doing something i really did not what to do which is dual client but for the time being just to get WHM to lvl18 or 20 (sneak spell drop) then i go back to RDM soloing and taking my sweet time.
Currently lvl14 WAR/WHM it been alot easier for now I was having a rough time earlier I'm abit nervous when i actually get into a party for once i still struggle trying to target someone and heal or buff them before i leave I have macros setup for it for p0-p5 but as for now I wont have the chance to get familiar with it as of now. I just hope when the time comes I can perform well and wont be a burden and the ginger cookies gave me hope with the whole mp problem I eventually will buy it and check it out.
Everything so far is going well I learned alot here in this thread I read the new player mistakes guide I made alot of those mistakes but end up correcting myself and researching along the way.