OmegaFFXI wrote:
There's a few other things to do like Vagary, Omen, and Dynamis D, but Vagary groups are uncommon especially when there's no campaign for it (the campaigns are another crappy mechanic), Omen is more common but only for card runs, and Dynamis D just didn't quite entertain me enough.
I have to agree with Kazaram. As someone who spent several months this year playing through this content fresh from level 1 (and doing all of it) during my hiatus from nasomi, you are selling modern retail quite short, and your post is clearly a "soloist-who-never-joined-a-linkshell" summary of the post-RoV endgame. Seriously, you downplay Escha and Geas Fete as "basically just Abyssea 2.0" when it features some of the most insanely challenging encounters from any era in this game. That comment and saying Omen is nothing but card runs are serious tells. If you had joined or formed a linkshell you would have actually seen the real content from these events, maybe got your prostate tickled by a HELM NM or two. Vagary is typically only ran when your lsmates have armor they need to upgrade via a system similar to Limbus tokens and ancient beastshekels, so I can see why a soloist would think its junk (but it's true that top percentile scholars can solo this 18man event). All of the above content is relevant and rewarding to complete at-level with the gear you're meant to have for the tier. If you're getting carried by vets who are asspounding mobs into the dirt, or you only peruse the cross-city yell chat to find groups to join, then yes, it does look very dry.
Dyna-Divergence sucks, but dynamis has always heckin sucked - status quo preserved.
OmegaFFXI wrote:
I soloed everything. All the old stuff, Seekers of Adoulin, and Rhapsodies of Vana'Diel. I'm not the only one either.
This is akin to saying you soloed your missions up to the black dragon, it's not a feat. It's also not the vast majority of active content in the game. I know you know this. Seekers is over 5 years old, Rhapsodies is over 3.
OmegaFFXI wrote:
To play with others on the current FFXI, you have to spend a lot of time getting through older content, especially if your character is new. Beating all of the story content in the game provides incredibly massive bonuses to experience and capacity points.
This has always been true. How much time did you spend getting through nation missions, ROZ, COP in order to access the endgame? Rhapsodies is even streamlined, you can do 1 chapter (or less) in each expansion's mission line bare minimum to progress through it and get to "current FFXI." ROV also holds the vast majority of the exp/cp bonuses, something like 70-80% of the total available. I also partied up for the majority of 10-80 on my first job - you chose to solo, it wasn't thrust on you. It's not a wasteland, the population levels of Odin and Asura peak at only ~500 players higher than here, you can always find people willing to chitchat and have fun with while leveling, and the sync range is 89 levels wide.
OmegaFFXI wrote:
We didn't have 5 different levels of difficulty for some content. And again, if you enjoy that aspect of retail, that's great. That's you. But that's not what I enjoy and it's clearly something a lot of people here aren't looking for either.
Despite the crowd in Mhaura, ambuscade is not the only endgame activity. Judging from the animosity towards this in your posts it would be surprising if you ever completed one on a difficulty above N, let alone VD where mechanics shift and the entire fight changes. The difficulty tiers were implemented to give both fresh off the boat and veteran players a way to enjoy the same content, the same way difficulty tiers being added to battlefields breathed life into old encounters like The Warrior's Path and Dawn. Unless things have changed in a year and players on nas are no longer champing at the bit for content, hard modes of classic fights would probably be well received despite your conclusion here.
Saying that current retail players have to create their own difficulty by choosing to do content that will be challenging for them is like saying you're required to create your own difficulty on nas by choosing to fight something higher level than a heckin forest hare.
OmegaFFXI wrote:
Not only is the current FFXI community extremely classist, but they don't even let you join MID-GAME content without being geared. And they've been requiring players to have REMA to join groups for the better part of a decade
Don't look to do higher tier content than you're geared for, it's simple. The vertical treadmill is present, barely, but it's very short and your criticism here is misplaced. You're not taking "sparks" gear wearing 99s to Reisenjiima the same way you're not taking bone armored paladins to your mid level exp parties. Much like Nasomi, there are people at all stages of content on retail: from super-FOB to septuple-super-weapon-wielders. Forming your own group is always an option, as I know you're fully aware and capable of doing, and I never spent more than 10 min filling a party for anything. 75 cap is actually more classist than retail because there's actual parity between melee and mage jobs for exp and the majority of Geas Fete can be completed with a multitude of comps.
There's a fair bit that I think is "wrong" with modern retail (mostly due to how spread thin the bones of the skeleton crew maintaining it are) and I've been unsubbed for several months now because of it, but your point is seriously damaged by your poor representation of the state of things there. Your review of retail is worth as much as someone who wandered onto nas, had one or two bad experiences, then whined on plebbit or twatter about how TOXIC the community is. In a thread that you started because some "other game" e-celeb dork was dumping on this server without giving it a fair shake, you've turned around and mimicked him with regards to shitting on retail while having zero real experience with any meaningful content besides chain-running old missions and quests. Yes, I can rock up and blast boreal hound, truly representative of 75 era.
You do a disservice misrepresenting something so blatantly, since I think we all just want to have fun with our free time. If we choose to use it to play video games, having accurate information on available options is important to help people make the choice that's right for them.