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PostPosted: Sat Dec 08, 2018 2:30 am 
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Joined: Tue Sep 04, 2018 6:51 am
Posts: 24
Can we please get a fix to this job? It is one of the most fun jobs to play in the game, yet it is broken on this server. I know I am not alone in wishing that this class was fully playable. Nasomi can we please see a fix in the near future?


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PostPosted: Sat Dec 08, 2018 2:36 am 
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You don't really need a petition when PUP is already one of the few next things for him to fix.

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PostPosted: Sat Dec 08, 2018 2:39 am 
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Mister Bojangles wrote:
Can we please get a fix to this job? It is one of the most fun jobs to play in the game, yet it is broken on this server. I know I am not alone in wishing that this class was fully playable. Nasomi can we please see a fix in the near future?


It'll come when it comes. The job was very niche in this era and was laughable in most situations.

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PostPosted: Sat Dec 08, 2018 2:57 am 
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Nabutso, I hope you are right. Would love to see this added soon. Appreciate the input.


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PostPosted: Sat Dec 08, 2018 3:06 am 
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Nabutso wrote:
You don't really need a petition when PUP is already one of the few next things for him to fix.


Any ideas on when deploy will be reactivated? Do you have any additional timeframe information?


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PostPosted: Sat Dec 08, 2018 4:14 am 
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I do not.

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PostPosted: Sat Dec 08, 2018 3:54 pm 
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Joined: Wed Oct 17, 2018 1:46 am
Posts: 12
Although having properly working jobs would be great, I would much rather see the foundation of the game get fixed first. For me, the number one thing I would like fixed is chat filters. Window filters are not really a workaround. It barely does 1/10 of what I want them to do, and would absolutely make a huge impact on a players performance. After that It would be to fix level sync so you didn’t have to waste time logging in/out, or remaking the party, and after that it would be to fix linkshells so you could see everyone online. Job fixes are welcome, but for me they shouldn’t come before general gameplay fixes.


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PostPosted: Sat Dec 08, 2018 5:51 pm 
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Joined: Sat May 07, 2016 7:48 pm
Posts: 14
Keys wrote:
Although having properly working jobs would be great, I would much rather see the foundation of the game get fixed first. For me, the number one thing I would like fixed is chat filters. Window filters are not really a workaround. It barely does 1/10 of what I want them to do, and would absolutely make a huge impact on a players performance. After that It would be to fix level sync so you didn’t have to waste time logging in/out, or remaking the party, and after that it would be to fix linkshells so you could see everyone online. Job fixes are welcome, but for me they shouldn’t come before general gameplay fixes.


Eh, I have to disagree. All of the things you listed are at least partially working. I definitely wont complain when they're fixed completely, but at least they're usable and/or have viable work-arounds at the moment.

IMO, Nasomi's highest priority items should be things that are 100% broken and can't be worked around at all. Numerous BCNMs/KSNMs, Windy 9-2, BLU AF, COR AF, etc... and now with Deploy being disabled on top of all its other issues, PUP is about as close to 100% broken as it can be without just disabling the job entirely.

On top of that, while it might not matter as much for newer players, I know a lot of the older players are running out of jobs to level and would welcome having them all working. :lol:


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PostPosted: Sun Dec 09, 2018 12:18 am 
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Posts: 753
Great job for playing something different. Of course people know it'll be "lolpup" but gives a few mental rebels something to brainstorm over, some will even pull off some nice tricks I'm sure. Just because pup will probably not get priority in alliances or exp, doesn't mean all that code and dynamis loot has to be for nothing. Some people just like to play around with things <3 u humans

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