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PostPosted: Sat Dec 15, 2018 5:21 pm 
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Posts: 2629
Pretending that the retail mechanics of Pw are going to exist on Nas anytime soon is laughable.

He’ll “fix it”, it’ll still be borked. We’ll all kill it and pretend that’s better and something was fixed lol

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Kazen wrote:
...TopShelf told Nas to roll back all your ZNM gear, do the gilpocalypse and nerf Fishing/RNG into the ground.


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PostPosted: Sat Dec 15, 2018 5:22 pm 
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Kazen wrote:
Wolffhardt wrote:
The last AV you fought popped with it’s 2 hours already locked and not casting spells.

Shut the heck up, rofl


Nas patched something, AV got broken, what else is new?

Note: I wasn't there.



Nothing is new, that’s my hecking point lol

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Kazen wrote:
...TopShelf told Nas to roll back all your ZNM gear, do the gilpocalypse and nerf Fishing/RNG into the ground.


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PostPosted: Sat Dec 15, 2018 5:23 pm 
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Posts: 191
Nathano wrote:
Arryn wrote:
There's always going to be a risk element when dealing with items / gear from something that is essentially an exploit, because PW not working as intended is exactly that, no matter how long it was left on the table. You inherit that risk when you acquire the item, however you do so. I agree it sucks for those who purchased theirs while the sellers retain the gil, and that people are selling these to players before the wipe who may not check the forum so frequently is a massive dick move, but there's no right way to handle this that doesn't upset some of the population.

But at the same time as Fid has said, you can't fault people for playing the content as it's given to them.


Then let's roll back them relics. Would you say that's a fair trade off?


How long did it take to gather pop items for PW pop items on nasomi compared to how long it would take in the original retail design? Then, how long did a PW kill take and with how many BSTs VS how many hours should it have taken per SE design with how many playing characters?

Now, lets weigh that against how many man hours hours did TH being op cut off the farming time of a relic?

I have no relic and I have no PW items. I do have a brain and know that this is not the same hecking thing.

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PostPosted: Sat Dec 15, 2018 5:23 pm 
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Also there’s literally another post here where your LS is complaining about its Hp and Regen not being accurate.

You can heck around with a bunch of stupid people all you want Sapa, I enjoy it too, but you can skip the lying. It’s unbecoming.

_________________
Kazen wrote:
...TopShelf told Nas to roll back all your ZNM gear, do the gilpocalypse and nerf Fishing/RNG into the ground.


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PostPosted: Sat Dec 15, 2018 5:23 pm 
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Joined: Thu Mar 01, 2018 6:19 am
Posts: 154
I am not attacking TS, Sap and others have valid points. But we need to look at equivalence. If one type of gear is to be removed because it was obtained unfairly, then similar gear should be as well. We really need to think deeply how far this can go now and in the future.

Moreover, we need to think about possible solutions. Sap thought of 3. Maybe they're more, I don't know. But what I am tired of hearing about are players who believe that new content is being exploited because PW, or any ZNM gear for that matter, is out there. No, the content will be there regardless if the gear is removed or kept. But at the same time, let's be real that there is an inflated quantity of these gear floating around. But unlike what people make it out to be that the prices will increase because of their rarity, I don't think so when there are over 300+ in the entire game. Many sellable ZNM gear is rare, meaning only one char can have it. 300+ in a server with 1300 distinct accounts (Nasomi), there are more than plenty to go around. There will be the short term speculation, but economics doesn't work that way. There is a high enough supply and demand for it is limited to the jobs that can wear it. These also have utlility--lot's of uses for what it is--as well, so i don't see their value also devalue too much either. May go up a mil or two more max, but that doesn't seem to be too difficult, from what everyone was saying in the threads that were deleted and on the chat; am I right?

The counter argument could be made that it's utility is far greater than the effort. There's arguments over other items, such as those who obtained relics with 20-25 big monies dropping in a session to AV and other mobs that died quickly. But not withstanding that, the gear obtained is not as OP, or even game breaking, like a relic is. So I really am trying to figure out why a fraction of the endgame community is so vocal against it? As I have shown through economics and through simple deduction, their reasons aren't valid in some fronts. But in others, it is. We cannot ignore the fact people got them quickly. But it does not hurt endgame content AT ALL. It, if anything, allows smaller LS's to catch up to bigger LS's. Plain and simple.


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PostPosted: Sat Dec 15, 2018 5:24 pm 
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Joined: Tue Oct 23, 2018 3:07 pm
Posts: 72
Nathano wrote:
Arryn wrote:
There's always going to be a risk element when dealing with items / gear from something that is essentially an exploit, because PW not working as intended is exactly that, no matter how long it was left on the table. You inherit that risk when you acquire the item, however you do so. I agree it sucks for those who purchased theirs while the sellers retain the gil, and that people are selling these to players before the wipe who may not check the forum so frequently is a massive dick move, but there's no right way to handle this that doesn't upset some of the population.

But at the same time as Fid has said, you can't fault people for playing the content as it's given to them.


Then let's roll back them relics. Would you say that's a fair trade off?


No, it's not, and it was already explained as to why it's not.

Like I said, risk. Sometimes it pays off, sometimes it doesn't.

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PostPosted: Sat Dec 15, 2018 5:24 pm 
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Joined: Wed Dec 06, 2017 2:35 pm
Posts: 2629
Tsukkasa wrote:
Nathano wrote:
Arryn wrote:
There's always going to be a risk element when dealing with items / gear from something that is essentially an exploit, because PW not working as intended is exactly that, no matter how long it was left on the table. You inherit that risk when you acquire the item, however you do so. I agree it sucks for those who purchased theirs while the sellers retain the gil, and that people are selling these to players before the wipe who may not check the forum so frequently is a massive dick move, but there's no right way to handle this that doesn't upset some of the population.

But at the same time as Fid has said, you can't fault people for playing the content as it's given to them.


Then let's roll back them relics. Would you say that's a fair trade off?


How long did it take to gather pop items for PW pop items on nasomi compared to how long it would take in the original retail design? Then, how long did a PW kill take and with how many BSTs VS how many hours should it have taken per SE design with how many playing characters?

Now, lets weigh that against how many man hours hours did TH being op cut off the farming time of a relic?

I have no relic and I have no PW items. I do have a brain and know that this is not the same hecking thing.



PW isn’t popped. He’s just sitting up... or at least was.

Please don’t argue about things you have no knowledge of.

_________________
Kazen wrote:
...TopShelf told Nas to roll back all your ZNM gear, do the gilpocalypse and nerf Fishing/RNG into the ground.


Image


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PostPosted: Sat Dec 15, 2018 5:25 pm 
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Joined: Wed Dec 06, 2017 2:35 pm
Posts: 2629
Nathano wrote:
I am not attacking TS, Sap and others have valid points. But we need to look at equivalence. If one type of gear is to be removed because it was obtained unfairly, then similar gear should be as well. We really need to think deeply how far this can go now and in the future.

Moreover, we need to think about possible solutions. Sap thought of 3. Maybe they're more, I don't know. But what I am tired of hearing about are players who believe that new content is being exploited because PW, or any ZNM gear for that matter, is out there. No, the content will be there regardless if the gear is removed or kept. But at the same time, let's be real that there is an inflated quantity of these gear floating around. But unlike what people make it out to be that the prices will increase because of their rarity, I don't think so when there are over 300+ in the entire game. Many sellable ZNM gear is rare, meaning only one char can have it. 300+ in a server with 1300 distinct accounts (Nasomi), there are more than plenty to go around. There will be the short term speculation, but economics doesn't work that way. There is a high enough supply and demand for it is limited to the jobs that can wear it. These also have utlility--lot's of uses for what it is--as well, so i don't see their value also devalue too much either. May go up a mil or two more max, but that doesn't seem to be too difficult, from what everyone was saying in the threads that were deleted and on the chat; am I right?

The counter argument could be made that it's utility is far greater than the effort. There's arguments over other items, such as those who obtained relics with 20-25 big monies dropping in a session to AV and other mobs that died quickly. But not withstanding that, the gear obtained is not as OP, or even game breaking, like a relic is. So I really am trying to figure out why a fraction of the endgame community is so vocal against it? As I have shown through economics and through simple deduction, their reasons aren't valid in some fronts. But in others, it is. We cannot ignore the fact people got them quickly. But it does not hurt endgame content AT ALL. It, if anything, allows smaller LS's to catch up to bigger LS's. Plain and simple.


Holy shit give up

_________________
Kazen wrote:
...TopShelf told Nas to roll back all your ZNM gear, do the gilpocalypse and nerf Fishing/RNG into the ground.


Image


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PostPosted: Sat Dec 15, 2018 5:26 pm 
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Joined: Thu Mar 01, 2018 6:19 am
Posts: 154
Wolffhardt wrote:
Nathano wrote:
I am not attacking TS, Sap and others have valid points. But we need to look at equivalence. If one type of gear is to be removed because it was obtained unfairly, then similar gear should be as well. We really need to think deeply how far this can go now and in the future.

Moreover, we need to think about possible solutions. Sap thought of 3. Maybe they're more, I don't know. But what I am tired of hearing about are players who believe that new content is being exploited because PW, or any ZNM gear for that matter, is out there. No, the content will be there regardless if the gear is removed or kept. But at the same time, let's be real that there is an inflated quantity of these gear floating around. But unlike what people make it out to be that the prices will increase because of their rarity, I don't think so when there are over 300+ in the entire game. Many sellable ZNM gear is rare, meaning only one char can have it. 300+ in a server with 1300 distinct accounts (Nasomi), there are more than plenty to go around. There will be the short term speculation, but economics doesn't work that way. There is a high enough supply and demand for it is limited to the jobs that can wear it. These also have utlility--lot's of uses for what it is--as well, so i don't see their value also devalue too much either. May go up a mil or two more max, but that doesn't seem to be too difficult, from what everyone was saying in the threads that were deleted and on the chat; am I right?

The counter argument could be made that it's utility is far greater than the effort. There's arguments over other items, such as those who obtained relics with 20-25 big monies dropping in a session to AV and other mobs that died quickly. But not withstanding that, the gear obtained is not as OP, or even game breaking, like a relic is. So I really am trying to figure out why a fraction of the endgame community is so vocal against it? As I have shown through economics and through simple deduction, their reasons aren't valid in some fronts. But in others, it is. We cannot ignore the fact people got them quickly. But it does not hurt endgame content AT ALL. It, if anything, allows smaller LS's to catch up to bigger LS's. Plain and simple.


Holy shit give up


At least I am contributing to the conversation. What are you doing?


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PostPosted: Sat Dec 15, 2018 5:28 pm 
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Joined: Wed Dec 06, 2017 2:35 pm
Posts: 2629
I’m trying to argue the point that you actually hold without making illogical statements and looking like a dumbass.

You’re not contributing anything. The relics aren’t being touched, and shouldn’t be... and is completely unrelated to why PW items shouldn’t be deleted.

_________________
Kazen wrote:
...TopShelf told Nas to roll back all your ZNM gear, do the gilpocalypse and nerf Fishing/RNG into the ground.


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