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PostPosted: Thu Jan 17, 2019 6:19 pm 
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Therin wrote:
lockecole777 wrote:
As much as I hate to agree, cause I know what KA would look like if he dropped Speed belt, the amount(and quality) of people who own a V Belt is staggering on this server. I went 7 years and never owned one on retail, and on here, Godz has one. Needless to say theyre far too common, on a server where things are trying to stay as true to retail as possible.


It's because on retail no one (and by this I mean regular players) bothered camping it until it became V. Belt, because Japanese linkshells or RMT had it all buttoned down with claim bots that were never policed or controlled.

Here, it has always been V. Belt, so there used to be very little, if any, competition on the NM. When I got mine we went 20-30 days in a row without any competition. That was enough time for all 5 people I camped with to get a belt.

Retail was much the same when it went to V. Belt. A few months after the transition (long enough to let the hype die down), I went out there with my DRK (had been using a Swift Belt prior to that) and there was usually no one else there, maybe one other group tops.


I understand why it is the way it is on Nasomi as opposed to retail, I'm just saying it can be used as an argument against him dropping V belt, because it completely invalidates the worth of that item.


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PostPosted: Thu Jan 17, 2019 6:21 pm 
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lockecole777 wrote:
I understand why it is the way it is on Nasomi as opposed to retail, I'm just saying it can be used as an argument against him dropping V belt, because it completely invalidates the worth of that item.


Just to make it harder to get in the future? If 75% of level 75 characters already have V. Belt that just hurts any new players. Not sure if that's the best solution.

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PostPosted: Thu Jan 17, 2019 6:35 pm 
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Wolffhardt wrote:
For newer players, prior to this, there was a previous version of auto-claim that was based on player age that we eventually determined the sweet spot of and abused to the point that Nas had to fix it and take down the player age page (Shout out to Nataleh, you damn fine golden girl. Thanks for the V Belt). The current system is certainly better than that one, as that one excluded large portions of the server from realistically ever having the opportunity to claim anything auto-claim at all. Is there probably something driving this new mechanic? Almost certainly.


Nasomi rules under Other Improper Actions:
- Circumventing any intended game mechanics

This has always been a grey area for me about Nasomi server. People openly admitting to exploiting and profiting from said exploit. Yet I'd imagine you still have your V.Belt. What I think the grey area is, figuring out how things are coded and increasing your chance for the best opportunity to claim/get drop, would this be considered circumventing the intended game mechanics? In this case I believe Nasomi had the intention to prevent claim botting and wanted it to be more random chance of claim, where for the most part everyone has equal opportunity. Does figuring out how things are coded and taking advantage of that be considered cheating on nasomi?

Wolf I don't mean to single you out as I don't fully blame you for trying to get every competitive advantage, just what is considered too far?


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PostPosted: Thu Jan 17, 2019 6:53 pm 
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Wolffhardt wrote:
Please don't PM me asking what I'm talking about before... I probably won't tell you. And as Harley mentioned, thinking the system just works perfectly fine now is an opinion that can only be held if you don't bother going to camp NMs that have autoclaim.

It's certainly better than the player-age mechanic we had, so I'm grateful for that, but it'd be nice if he just worked on the claim shield mechanic from retail in this era.

Wolf, before you reply to the guy above... tell meeeee :mrgreen:

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PostPosted: Thu Jan 17, 2019 7:21 pm 
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Therin wrote:
lockecole777 wrote:
I understand why it is the way it is on Nasomi as opposed to retail, I'm just saying it can be used as an argument against him dropping V belt, because it completely invalidates the worth of that item.


Just to make it harder to get in the future? If 75% of level 75 characters already have V. Belt that just hurts any new players. Not sure if that's the best solution.


Oh to clarify, I dont think it should be changed, it's too late. I just think it should never have been V belt in the first place.


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PostPosted: Thu Jan 17, 2019 7:30 pm 
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Posts: 2629
Niloc wrote:
Wolffhardt wrote:
For newer players, prior to this, there was a previous version of auto-claim that was based on player age that we eventually determined the sweet spot of and abused to the point that Nas had to fix it and take down the player age page (Shout out to Nataleh, you damn fine golden girl. Thanks for the V Belt). The current system is certainly better than that one, as that one excluded large portions of the server from realistically ever having the opportunity to claim anything auto-claim at all. Is there probably something driving this new mechanic? Almost certainly.


Nasomi rules under Other Improper Actions:
- Circumventing any intended game mechanics

This has always been a grey area for me about Nasomi server. People openly admitting to exploiting and profiting from said exploit. Yet I'd imagine you still have your V.Belt. What I think the grey area is, figuring out how things are coded and increasing your chance for the best opportunity to claim/get drop, would this be considered circumventing the intended game mechanics? In this case I believe Nasomi had the intention to prevent claim botting and wanted it to be more random chance of claim, where for the most part everyone has equal opportunity. Does figuring out how things are coded and taking advantage of that be considered cheating on nasomi?

Wolf I don't mean to single you out as I don't fully blame you for trying to get every competitive advantage, just what is considered too far?


I wasn't exploiting a thing. The mechanic was working properly as coded, and we figured out what that mechanic was. We then told Nas about it, immediately, and he assured us it was working properly.

How am I supposed to take that in a manner other than it's working properly, and continuing to claim things with that mechanic in mind is allowed? Am I supposed to just not camp KA because I know someone that can claim it under the claiming function working properly? Information/knowledge gap is real in FFXI. Having more information than someone else, without cheating to get that information, is just a part of the game.


and also, worth mentioning, Nataleh helped others. I was just the highest bidder.


edit: and lol @ aray

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PostPosted: Thu Jan 17, 2019 7:43 pm 
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Posts: 69
Wolffhardt wrote:
Niloc wrote:
Wolffhardt wrote:
For newer players, prior to this, there was a previous version of auto-claim that was based on player age that we eventually determined the sweet spot of and abused to the point that Nas had to fix it and take down the player age page (Shout out to Nataleh, you damn fine golden girl. Thanks for the V Belt). The current system is certainly better than that one, as that one excluded large portions of the server from realistically ever having the opportunity to claim anything auto-claim at all. Is there probably something driving this new mechanic? Almost certainly.


Nasomi rules under Other Improper Actions:
- Circumventing any intended game mechanics

This has always been a grey area for me about Nasomi server. People openly admitting to exploiting and profiting from said exploit. Yet I'd imagine you still have your V.Belt. What I think the grey area is, figuring out how things are coded and increasing your chance for the best opportunity to claim/get drop, would this be considered circumventing the intended game mechanics? In this case I believe Nasomi had the intention to prevent claim botting and wanted it to be more random chance of claim, where for the most part everyone has equal opportunity. Does figuring out how things are coded and taking advantage of that be considered cheating on nasomi?

Wolf I don't mean to single you out as I don't fully blame you for trying to get every competitive advantage, just what is considered too far?


I wasn't exploiting a thing. The mechanic was working properly as coded, and we figured out what that mechanic was. We then told Nas about it, immediately, and he assured us it was working properly.

How am I supposed to take that in a manner other than it's working properly, and continuing to claim things with that mechanic in mind is allowed? Am I supposed to just not camp KA because I know someone that can claim it under the claiming function working properly? Information/knowledge gap is real in FFXI. Having more information than someone else, without cheating to get that information, is just a part of the game.


and also, worth mentioning, Nataleh helped others. I was just the highest bidder.


That's fair. As I said on some of these things it's hard to determine if it's exploiting holes in the intended code or if it that is truly the intended mechanic. Taking advantage of said mechanic should totally be allowed and you went further than most about reporting it to Nas. The fact that it was changed because it was being heavily exploited is difficult from an outsider's perspective (me) because it could come across as someone exploiting a loophole. When in reality it could have very well been designed that way originally but then he opted to change it for more balance. In that scenario, those that profited it from prior change and after should both be in the clear. Which I believe is the scenario that you described.


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PostPosted: Thu Jan 17, 2019 7:49 pm 
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It was not working as intended but nas was stubborn and didn't believe that it was using player ID inadvertantly.

grey area for sure

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PostPosted: Thu Jan 17, 2019 7:53 pm 
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I'm not going to call the guy that created it a liar. He said it was working as intended, so it's fair to assume that he intended it to used Player ID. I realize he later decided that isn't what he intended, but it's not like the code wrote itself. If he had said, no that's not what I want it to do.... and told us to stop using it, I'd probably have stopped paying Nataleh to claim KA. Instead, he said that it wasn't doing that and it was working fine. He'd know better than me?

I'm glad he changed it. I was one of the people that was basically never going to ever claim anything ever, because of my player ID.

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PostPosted: Thu Jan 17, 2019 8:12 pm 
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Wolffhardt wrote:
I'm not going to call the guy that created it a liar. He said it was working as intended, so it's fair to assume that he intended it to used Player ID. I realize he later decided that isn't what he intended, but it's not like the code wrote itself. If he had said, no that's not what I want it to do.... and told us to stop using it, I'd probably have stopped paying Nataleh to claim KA. Instead, he said that it wasn't doing that and it was working fine. He'd know better than me?

I'm glad he changed it. I was one of the people that was basically never going to ever claim anything ever, because of my player ID.


It's almost certainly a situation where the claim mechanic was reusing a function that was written and used elsewhere. Maybe it was original DSP code, maybe it was something Nas wrote previously. It probably worked perfectly fine for whatever it was originally intended to do, but that original purpose probably didn't need true randomness. Selecting a player is the kind of code that gets re-used a lot, so I'd be very surprised if it was rewritten for the claim system, and the offending code being somewhere else would also explain why it took Nas a while to figure out that the issue was indeed happening.

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