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PostPosted: Fri Feb 01, 2019 1:45 am 
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Posts: 196
Lately this is about normal fishing for me...


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PostPosted: Fri Feb 01, 2019 6:47 am 
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Posts: 264
Seeker wrote:
Hey all! Thought I would share my recent experience fishing for an hour. Let me know if you are getting similar numbers or not. I was lvl 75 fishing and while doing this I lvled up to 76. Not sure if that means anything. Using Composite + Shrimp Lure in Port Windurst.

158 Casts in 1 Hour

Caught:
64 Bastore Bream
5 Rusty Buckets
3 Rusty Caps
1 Rusty Leggings
2 Phantom Kelps

So out of 158 Casts, I caught 75 "items". So that is about 47% of casts is a catch......

That netted me 38,974 Gil in 1 hour of fishing. Does this seem about right with everyone else?


I just fished for a hour in Qufim Island w/ Composite Rod. My fishing skill is currently 97.1.

    143 Casts
  • Black Sole x76
  • Mythril Sword x2
  • Rusty Subligar x1
  • Rusty Leggings x4
  • Silver Ring x4
  • Copper Ring x2
  • Rusty Bucket x4

93 Items total, 65% caught. Net total from NPC 62,729.

I'll admit the returns are usually not that good though.

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PostPosted: Fri Feb 01, 2019 8:23 pm 
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Joined: Wed Mar 14, 2018 2:51 am
Posts: 215
Amele wrote:
Quote:
I would be very curious (I know Nas won't divulge this info) to see how much fishing contributes to new gil in circulation. I know there's a few other npc'able goods which I won't mention, but it seems to me there's more fishers than those type of farmers. People have to understand though that gil doesn't just suddenly grow on trees, it has to come from somewhere.




Without knowing the exact numbers I think it's pretty easy to see fishing is the primary source of gil entering the economy.

Fermi Estimation follows:

Most players do one or two of about 6 things to make gil:


Farm Mobs (including NMs; sellable endgame, etc.)
Craft
Quest
Fish
other HELM.
Arbitrage on the AH. (more plausible now that we have a finite number of slots).

Of the above, Only Beastmen Kills (which directly drop gil), Quest Rewards, and NPC'ing items add gil to the economy; everything else adds items that simply shift gil around, or, in the case of Arbitrage, not even that. Everything that goes through the AH (so HELM, Crafting, most drops. etc) deletes gil.

I'm not aware of any questing techniques that would yield even 25k/hr in new gil. I'm not aware of any Beastmen kills that would yield even 25k/hr in new gil. I'm aware of a small handful of non-fishing (and not telling you which) NPC item sells that could yield 25k/hr in new gil; but at least the ones I know of are supply bottlenecked.

given that the average rate of entry is 7k/day, and the average fisher is doing 4x that in an hour to vendor, chances are pretty good that fishers are the plurality, if not the outright majority, of new gil generation.


Might want to explore farming options a bit then. Just as an example, AOE farming the lv 30-ish quadav on the top floor of Palborough mines netted me ~30k an hour as 50-something rdm/thf. The break down was roughly 10 k in small gil drops, and another 20k or so in vendor drops. There's actually a bunch of solid farming spots to make 40k/hour plus but finding them takes a willingness to examine mob loot tables, zone exploration, and a set of solo gear that's likely vastly different from XP sets to really capitalize off of.

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PostPosted: Fri Feb 01, 2019 8:43 pm 
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Joined: Fri Oct 12, 2018 4:22 am
Posts: 17
Aewyn wrote:
Might want to explore farming options a bit then. Just as an example, AOE farming the lv 30-ish quadav on the top floor of Palborough mines netted me ~30k an hour as 50-something rdm/thf. The break down was roughly 10 k in small gil drops, and another 20k or so in vendor drops. There's actually a bunch of solid farming spots to make 40k/hour plus but finding them takes a willingness to examine mob loot tables, zone exploration, and a set of solo gear that's likely vastly different from XP sets to really capitalize off of.



For the record, I'm not saying that the best I can do is 30k/hr into my wallet, I'm saying I'm not aware of anyone doing better than about 25k/hr *generating new Gil into the economy* without fishing. (You seem to have found a counter example if that quadav hunt really is 100% vendoring - assuming you included travel time!)

So to clarify, when you say "40k/hr" you mean entirely in direct Gil drops and vendorables?

Because if you're selling items to players at all to reach that number, you're not in the "Gil source" category.

Also how many people can AoE farm the location you quote for 30k? Because there's no limit to the number of folks that can fish a given spot.


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PostPosted: Fri Feb 01, 2019 9:54 pm 
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Joined: Sun Nov 25, 2018 3:07 pm
Posts: 119
I think everyone who think there's been a nerf is just paranoid.

Fishing is good money, but it's not mind blowing. I wouldn't expect to get rich off of it.

Also, if there was a nerf, I'm sure Nas would announce it.

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PostPosted: Sat Feb 02, 2019 3:01 am 
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Joined: Wed Mar 14, 2018 2:51 am
Posts: 215
Amele wrote:
Aewyn wrote:
Might want to explore farming options a bit then. Just as an example, AOE farming the lv 30-ish quadav on the top floor of Palborough mines netted me ~30k an hour as 50-something rdm/thf. The break down was roughly 10 k in small gil drops, and another 20k or so in vendor drops. There's actually a bunch of solid farming spots to make 40k/hour plus but finding them takes a willingness to examine mob loot tables, zone exploration, and a set of solo gear that's likely vastly different from XP sets to really capitalize off of.



For the record, I'm not saying that the best I can do is 30k/hr into my wallet, I'm saying I'm not aware of anyone doing better than about 25k/hr *generating new Gil into the economy* without fishing. (You seem to have found a counter example if that quadav hunt really is 100% vendoring - assuming you included travel time!)

So to clarify, when you say "40k/hr" you mean entirely in direct Gil drops and vendorables?

Because if you're selling items to players at all to reach that number, you're not in the "Gil source" category.

Also how many people can AoE farm the location you quote for 30k? Because there's no limit to the number of folks that can fish a given spot.


Travel time is minimal, but factored in. Takes maybe 15 minutes to get there, and there's a boat that will take you to zeruhn mines and have you at a vendor within 5 minutes when you're done farming. And yes, it's %100 mob drops and vendor sales. Most of my farming spots were/are, they had to be when there were only 300 people on at any given time and AH-ables could take days to begin to move. But think about it...anyone with thf sub and an AOE weaponskill (In my example, mid 50s redmage using Circle Blade) can farm there and make that much. That particular spot will only support one farmer, and I did halt farming operations when someone was up there for the kazham key. The same thing can be done in Yughott Grotto and Giddeus for example, but if maxing out the zone you're only going to have a single farmer there to make that level off gil. But these are far from the only spots where it's possible, and as you get higher levels you get the ability to farm other places with a higher gil/hr reward that will support more than a single farmer.

You can break 30K an hour in the 40's actually, but aoe farming was far more fun and engaging. It also took some trial and error, I was killed on more than 1 occasion due to over pulling and getting spell locked.

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PostPosted: Sat Feb 02, 2019 3:00 pm 
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Joined: Fri Feb 24, 2017 12:45 am
Posts: 186
If you want to make more money fishing, find a crafter who needs fish. A great deal of the problem with fishing as a source of steady income is most people assume that the only option is to npc everything. A bonecrafter trying to get to 100 would gladly pay for a boatload of gavial for slightly under AH prices. They're going for 3000 rn and it looks like Rydiah is buying them like mad. Send him a tell, he'll likely be grateful. I fished them recently and the bite rate is pretty good. It's not just black sole ftw.


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