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 Post subject: For Lulz
PostPosted: Thu Feb 21, 2019 5:17 pm 
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Joined: Thu Jul 19, 2018 3:42 pm
Posts: 8
I am curious.

Can I level my mule to 18 to unlock subjobs and then delevel it to 10 again? Would that be considered an infraction of the rules?


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 Post subject: Re: For Lulz
PostPosted: Thu Feb 21, 2019 5:20 pm 
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Joined: Wed May 10, 2017 8:26 pm
Posts: 3780
Your mule is capped at 10, or should be. So you shouldn't have to worry about getting it to 18 - you can't.

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 Post subject: Re: For Lulz
PostPosted: Thu Feb 21, 2019 5:28 pm 
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Joined: Thu Jul 19, 2018 3:42 pm
Posts: 8
It is not though. It is not about worry, and there is no intended use, I simply would like to do it for amusement value.


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 Post subject: Re: For Lulz
PostPosted: Thu Feb 21, 2019 5:30 pm 
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If it isn't capped at 10, that's a major bug that should be reported.

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 Post subject: Re: For Lulz
PostPosted: Thu Feb 21, 2019 5:33 pm 
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Joined: Thu Jul 19, 2018 3:42 pm
Posts: 8
I see. I thought we simply worked on the honour system of using the mule as intended, with obvious consequences if we use it like a normal playing character. I will submit it then.


Last edited by Wolfeh on Thu Feb 21, 2019 5:34 pm, edited 1 time in total.

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 Post subject: Re: For Lulz
PostPosted: Thu Feb 21, 2019 5:34 pm 
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Joined: Wed Jan 24, 2018 6:33 am
Posts: 190
Wolfeh wrote:
It is not though. It is not about worry, and there is no intended use, I simply would like to do it for amusement value.


If there is a clearly stated policy or rule - I would avoid going against it "for fun".

Why do things like this need to be typed out?


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 Post subject: Re: For Lulz
PostPosted: Thu Feb 21, 2019 6:58 pm 
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Joined: Sat May 26, 2018 1:24 am
Posts: 242
Location: Québec
Quote:
Zero Tolerance Policy
Players that choose not to follow the rules will receive a minimum penalty of loss of character.


This is important : Nasomi is not meant to be played like classic Morrowind, i.e. using bugs and exploits for fun. If it is implied you shouldn't be doing something, don't test whether or not there is actually code to prevent you from doing these things. Ask around the forums or NasChat whenever something seems strange or a rule seems unclear (because they are sometimes).

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 Post subject: Re: For Lulz
PostPosted: Thu Feb 21, 2019 8:01 pm 
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Joined: Wed May 10, 2017 8:26 pm
Posts: 3780
Mules should now properly be limited to lv 10.

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 Post subject: Re: For Lulz
PostPosted: Thu Feb 21, 2019 8:09 pm 
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Joined: Wed Dec 06, 2017 2:35 pm
Posts: 2629
lol they really weren't limited? I figured he just didn't understand for it to be limited, it had to be in the mule spot on the account page.

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 Post subject: Re: For Lulz
PostPosted: Thu Feb 21, 2019 8:36 pm 
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Joined: Thu Jul 19, 2018 3:42 pm
Posts: 8
Well then. I guess that makes my question irrelevant. :lol:


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