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PostPosted: Sat Mar 02, 2019 12:15 am 
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Nabutso wrote:
Link: viewtopic.php?f=16&t=9205

Quote:
In this maintenance:

• Fishing spots can "dry up", if you don't catch anything after a while, try a new spot!

Lmao, that explains so much. I'm very new to this server and I noticed there were already a few fishing changes from retail, but going by my chatlog, I just went 67 attempts in a row of not catching anything in Selbina.

It's been a long time since I've leveled fishing on retail, but that didn't sound right. Or is that normal for low level fishing on this server?

When you say "try a new spot", does this mean a different zone? My options are very limited at Fishing level 0, so it's important.


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PostPosted: Sat Mar 02, 2019 12:16 am 
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Keepo wrote:
Nabutso wrote:
Link: viewtopic.php?f=16&t=9205

Quote:
In this maintenance:

• Fishing spots can "dry up", if you don't catch anything after a while, try a new spot!

Lmao, that explains so much. I'm very new to this server and I noticed there were already a few fishing changes from retail, but going by my chatlog, I just went 67 attempts in a row of not catching anything in Selbina.

It's been a long time since I've leveled fishing on retail, but that didn't sound right. Or is that normal for low level fishing on this server?

When you say "try a new spot", does this mean a different zone? My options are very limited at Fishing level 0, so it's important.

viewtopic.php?f=6&t=9209

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PostPosted: Sat Mar 02, 2019 12:18 am 
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Keepo wrote:
When you say "try a new spot", does this mean a different zone? My options are very limited at Fishing level 0, so it's important.


Someone reported walking around 30 steps in a direction along the coast, but maybe it's tied to changing the zone tile (ex: H-9) you're in. We still need to figure that out, but you don't need to change zones.

Also, Fishing 0-5 is GRUESOME on Nasomi and not indicative of the experience afterwards. If you can afford a Composite Rod on AH, I'd buy one to make those early level ups faster. The rod will eventually pay itself and then some.

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PostPosted: Sat Mar 02, 2019 12:18 am 
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Nabutso wrote:
Keepo wrote:
Nabutso wrote:

Lmao, that explains so much. I'm very new to this server and I noticed there were already a few fishing changes from retail, but going by my chatlog, I just went 67 attempts in a row of not catching anything in Selbina.

It's been a long time since I've leveled fishing on retail, but that didn't sound right. Or is that normal for low level fishing on this server?

When you say "try a new spot", does this mean a different zone? My options are very limited at Fishing level 0, so it's important.

viewtopic.php?f=6&t=9209

Yeah, moving a tiny bit fixed it. I moved a few steps to the left and the first try was a catch.

Thanks.

Piellar wrote:
Also, Fishing 0-5 is GRUESOME on Nasomi and not indicative of the experience afterwards. If you can afford a Composite Rod on AH, I'd buy one to make those early level ups faster. The rod will eventually pay itself and then some.

I'm using the Clothespole right now. Seems pretty good for it's price. I'll switch to composite down the line

And yeah, I've been told that it gets better after level 5. I'm just happy that 67 casts with nothing wasn't considered normal, lol. That was killing my enthusiasm.


Last edited by Keepo on Sat Mar 02, 2019 12:23 am, edited 1 time in total.

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PostPosted: Sat Mar 02, 2019 12:19 am 
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Piellar wrote:
Nadrojj wrote:
My question is why? What was the point of this? There are so many other bugs that should be fixed in this game why did Nas decide that he needed to work on Ranger? All this is going to do is steer people away from playing the job and we're just going to see more Sams running around.


People assume that the current strong job won't get nerfed until it happens, SAM will get slammed with a "weapon skill rebalance" or "TP rework" or "melee accuracy fix" or whatever at some point too, I'm ready to bet on it.

Just play a job because it's fun and don't worry about the rest.


TBH if there's any single melee DD job that needs a re balance it's Samurai, and that has always been the case even back on retail. It was always SE's golden child job throughout the entire first decade of this game's lifespan. Let me be clear though, I don't particularly want any other jobs nerfed outside of absurd cases like pre-nerf Nasomi Bst.

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PostPosted: Sat Mar 02, 2019 12:52 am 
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Posts: 565
Nas said a melee rebalance we incoming in one of his Q&As. Prepare for ranger to be brought back to greatness, by the destruction of everything else. (JK, everyone knows the ranger sweet spot change was a nerf to the fun of the job, regardless of damage.)



Also, sadly: July 19th, 2005

http://www.playonline.com/pcd/update/ff ... etail.html

"The damage and accuracy of a player’s ranged attack are now calculated based on the distance of the player from the monster. This determination varies from weapon to weapon, as does the ideal distance for maximum damage. In addition, the higher the monster’s level is with regard to the player, the less damage will be dealt with a ranged attack."

April 18th, 2006:

http://www.playonline.com/pcd/update/ff ... etail.html

"Ranged accuracy will no longer be determined by the distance from the target when using the ranger ability“Sharpshot.”"

August 19, 2006:

http://www.playonline.com/pcd/update/ff ... etail.html

"The formula used to calculate ranged attack damage and accuracy based on the distance of the player from the enemy target has undergone an adjustment. This will ensure that the calculation will no longer largely eliminate the enhancements given by meals and equipment. Instead, the effects will be added directly to the player's attributes."


So Nabutso is at least correct that this stupid shit is in era. If that even matters anymore lol.


Last edited by exelyon on Sat Mar 02, 2019 12:59 am, edited 1 time in total.

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PostPosted: Sat Mar 02, 2019 12:56 am 
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Nabutso wrote:
Avellion wrote:
Nabutso wrote:
What is 'everything else'?

It's a buff to the high end and a nerf to the low end. Retail was a nerf to everything but the high end, which didn't get buffed.

Go try it out for yourself instead of freaking out. No one here has actually went and seen what the damage and accuracy differences are yet.


Mind if I ask what the reasoning behind the change was? Perhaps if we got a glimpse of Nasomi's reasoning, it may alleviate some people's worry. Right now it seems like a change for the sake of a change. Was RNG, the way it was before this, not acceptable?

Just trying to wrap my head around it.

A bug with weapon delay was discovered that, when fixed, would allow for RNGs to build insane amounts of TP at close range. This is mostly to deter you from meleeing while ranging. But nothing is stopping you from doing so - you still build TP faster while meleeing, and it could still be worth it because of that. People just need to -actually try it out-.

That's the reasoning that I've heard from nas as far as I understand it.



So this is the big takeaway, I guess. In order to fix the delay on melee weapons, he had to somehow get rangers to stand away from the mob due to an unintended side-effect of said fix? A side-effect, that if left in, would make RNG overpowered? I'm wondering which is more harmful to the game: the delay to which your referring, or this absolutely unwanted change to ranger.


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PostPosted: Sat Mar 02, 2019 1:06 am 
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I hope Nas is reading the upset posts with any kind of Ranger nerf, re balancing or w.e u wanna call it. The "sweet spot" is what killed FFXI Rng job, for alot of us who loved Rng pre nerf on retail that is why we came to Nasomi server to live the 2005 era. Please Nas, reconsider the Rng nerf. Please. I'll get on my mithra paws and beg if i have too.


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PostPosted: Sat Mar 02, 2019 1:07 am 
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Posts: 58
Since its likely this fix is going to stay... Maybe RNG should get Velocity Shot to rebalance them as a viable DD.


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PostPosted: Sat Mar 02, 2019 1:12 am 
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Posts: 59
I ask the question again though since it's still unanswered.

Why? Why did he focus on making changes to Ranger when there are so many other bugs in the game that should be addressed first?

Also should we expect the issues we're currently seeing with ranged weapon skills, zone lag and fishing freezing to persist through the weekend? It will drastically alter my plans if so.


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