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 Post subject: Re: Some of you..
PostPosted: Mon Mar 04, 2019 2:56 pm 
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Joined: Sat Feb 10, 2018 1:04 pm
Posts: 301
Wolffhardt wrote:
Maseki wrote:
i don't play with great rangers


welp alright


I definitely didn't write that hahaha.. a relic gun RNG can now achieve a 5 hit build which wasn't previously attainable. That's one example of what I'm speaking about. Check out different variations and work with what you have.

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 Post subject: Re: Some of you..
PostPosted: Mon Mar 04, 2019 2:58 pm 
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Joined: Tue Apr 04, 2017 6:26 pm
Posts: 16
Maseki wrote:
I've seen relentless whining about changes that have been made over the past few months. It's very apparent most of you never started playing FFXI when it was released. There were numerous changes over the years and the player base dealt with it by adapting.

Remember when Tiamat was released? I do and we never saw a flying mob before so we had to adapt. Nin/drk became a tank because players figured out it's beastmode.

All these changes are Nasomi accurate meaning he's gonna change what he wants to change when he wants to change it. Be like Bill bellichick when new rules come out. Don't bitch and moan, just adapt.

For all of you saying RNG is dead, you couldn't be more wrong. I personally love this new update and I've spoke to a few RNG in LS who agree. For all of you who are complaining about merits never heard of a RNG burn before... Try it sometime, it's epic. Simply adapt and overcome. This server is way easy mode compared to ANYTHING retail. Get over it.

End of rant.


Agreed. Like any game -adapt. On one side you have the typical subpar player who can't think outside of a simple box in any game and thus resort to flying fits, and on the other you have neet wanna-be GMs with weeb avatars praising any change their faux God Nasomi makes and desperately hoping for a hint of public recognition from him.

Nobody even pays for this but Nasomi - just play the fuggin game.


Last edited by Galice on Mon Mar 04, 2019 3:07 pm, edited 1 time in total.

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 Post subject: Re: Some of you..
PostPosted: Mon Mar 04, 2019 3:00 pm 
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Joined: Sat Feb 10, 2018 1:04 pm
Posts: 301
Knarlfist wrote:
Maseki wrote:
I've seen relentless whining about changes that have been made over the past few months. It's very apparent most of you never started playing FFXI when it was released. There were numerous changes over the years and the player base dealt with it by adapting.



The main bulk of Nasomi players are self-selected from the original FFXI fanbase, those that gave up on the game because of those changes you are speaking of, and felt the feel of the game had been lost. This should be fairly obvious, since if they had had no serious problems with the changes and still felt it was the same quality game as the one they had started playing.... then they would still be playing Retail, and not Nasomi.

They all came here to ESCAPE the mentality of the changes that made no sense, and slowly over time diminished the game into something that was meant more for casuals, much the same way WoW has went over the years. I hope you don't really think the bulk of Nasomi players want to watch as the same mistakes and changes get added over time, almost a mirror of how it happened in the Retail game.


Then it's time to implement the 3 day CD for Dynamis and Limbus then. Have a mule outside marking ready to trade hourglass. Also we need to take everyone's soap when entering, not just 1 person. We also need to make sure you can't just enter Dreamland dynamis with subjobs unlocked, again that's easy mode. You should be unlocking those subjobs.

How do you feel about that era accuracy?

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 Post subject: Re: Some of you..
PostPosted: Mon Mar 04, 2019 3:07 pm 
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Joined: Tue Mar 08, 2016 3:07 am
Posts: 102
lol

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 Post subject: Re: Some of you..
PostPosted: Mon Mar 04, 2019 3:29 pm 
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Joined: Wed Dec 06, 2017 2:35 pm
Posts: 2629
Maseki wrote:
Knarlfist wrote:
Maseki wrote:
I've seen relentless whining about changes that have been made over the past few months. It's very apparent most of you never started playing FFXI when it was released. There were numerous changes over the years and the player base dealt with it by adapting.



The main bulk of Nasomi players are self-selected from the original FFXI fanbase, those that gave up on the game because of those changes you are speaking of, and felt the feel of the game had been lost. This should be fairly obvious, since if they had had no serious problems with the changes and still felt it was the same quality game as the one they had started playing.... then they would still be playing Retail, and not Nasomi.

They all came here to ESCAPE the mentality of the changes that made no sense, and slowly over time diminished the game into something that was meant more for casuals, much the same way WoW has went over the years. I hope you don't really think the bulk of Nasomi players want to watch as the same mistakes and changes get added over time, almost a mirror of how it happened in the Retail game.


Then it's time to implement the 3 day CD for Dynamis and Limbus then. Have a mule outside marking ready to trade hourglass. Also we need to take everyone's soap when entering, not just 1 person. We also need to make sure you can't just enter Dreamland dynamis with subjobs unlocked, again that's easy mode. You should be unlocking those subjobs.

How do you feel about that era accuracy?


I love when people with relics make this post.

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Kazen wrote:
...TopShelf told Nas to roll back all your ZNM gear, do the gilpocalypse and nerf Fishing/RNG into the ground.


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 Post subject: Re: Some of you..
PostPosted: Mon Mar 04, 2019 3:32 pm 
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Joined: Sat Feb 10, 2018 1:04 pm
Posts: 301
Wolffhardt wrote:
Maseki wrote:
Knarlfist wrote:

The main bulk of Nasomi players are self-selected from the original FFXI fanbase, those that gave up on the game because of those changes you are speaking of, and felt the feel of the game had been lost. This should be fairly obvious, since if they had had no serious problems with the changes and still felt it was the same quality game as the one they had started playing.... then they would still be playing Retail, and not Nasomi.

They all came here to ESCAPE the mentality of the changes that made no sense, and slowly over time diminished the game into something that was meant more for casuals, much the same way WoW has went over the years. I hope you don't really think the bulk of Nasomi players want to watch as the same mistakes and changes get added over time, almost a mirror of how it happened in the Retail game.


Then it's time to implement the 3 day CD for Dynamis and Limbus then. Have a mule outside marking ready to trade hourglass. Also we need to take everyone's soap when entering, not just 1 person. We also need to make sure you can't just enter Dreamland dynamis with subjobs unlocked, again that's easy mode. You should be unlocking those subjobs.

How do you feel about that era accuracy?


I love when people with relics make this post.


Absolutely a fact that relics are incredibly easy to get here brosef. I have one and still fully agree that it's entirely too easy. The NMs in dynamis beauc and Xarc for shard and attestation are entirely too easy also. Dare I say a joke to kill?

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 Post subject: Re: Some of you..
PostPosted: Mon Mar 04, 2019 3:45 pm 
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Joined: Sun Jul 29, 2018 6:51 pm
Posts: 475
Maseki wrote:
Wolffhardt wrote:
Maseki wrote:

Then it's time to implement the 3 day CD for Dynamis and Limbus then. Have a mule outside marking ready to trade hourglass. Also we need to take everyone's soap when entering, not just 1 person. We also need to make sure you can't just enter Dreamland dynamis with subjobs unlocked, again that's easy mode. You should be unlocking those subjobs.

How do you feel about that era accuracy?


I love when people with relics make this post.


Absolutely a fact that relics are incredibly easy to get here brosef. I have one and still fully agree that it's entirely too easy. The NMs in dynamis beauc and Xarc for shard and attestation are entirely too easy also. Dare I say a joke to kill?


We get it, shits easy here. I don't think thats a surprise to anyone. This isn't about difficulty or retail accuracy, this is about a job change that effectively ruins the fun and class design of said job because of some sense of uneasiness about how a job plays. Most of what Nasomi based his original decision to incorporate the range nerf, DOESNT EVEN EXIST. RNGs DO NOT get a lot of their TP from melee. Hell most RNGs post 51 use a staff that has zero skill. This is a game, it should be fun, you should strive to keep the design of your jobs so that they fit within the mechanics of the game and create a fair and balanced game design. The distance nerf goes against all of that. This game is not an action game, it's not FFXIV, this distance nerf does not work well within the confines of this games combat system. Just because some people can adjust and salvage something managable out of this fix doesnt make it a good one.

I've partied with a RNG who was very well geared in a merit PT, and let's just say it wasn't pretty. These numbers were also with a WAR in the party who had aggro 95% of the time. If that changes, IM sure his numbers go in the shitter even more. There's no way to rationalize that this was a good decision, all we can do is adjust and salvage what we can from it.


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 Post subject: Re: Some of you..
PostPosted: Mon Mar 04, 2019 3:55 pm 
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Joined: Sat Feb 10, 2018 1:04 pm
Posts: 301
lockecole777 wrote:
Maseki wrote:
Wolffhardt wrote:

I love when people with relics make this post.


Absolutely a fact that relics are incredibly easy to get here brosef. I have one and still fully agree that it's entirely too easy. The NMs in dynamis beauc and Xarc for shard and attestation are entirely too easy also. Dare I say a joke to kill?


We get it, shits easy here. I don't think thats a surprise to anyone. This isn't about difficulty or retail accuracy, this is about a job change that effectively ruins the fun and class design of said job because of some sense of uneasiness about how a job plays. Most of what Nasomi based his original decision to incorporate the range nerf, DOESNT EVEN EXIST. RNGs DO NOT get a lot of their TP from melee. Hell most RNGs post 51 use a staff that has zero skill. This is a game, it should be fun, you should strive to keep the design of your jobs so that they fit within the mechanics of the game and create a fair and balanced game design. The distance nerf goes against all of that. This game is not an action game, it's not FFXIV, this distance nerf does not work well within the confines of this games combat system. Just because some people can adjust and salvage something managable out of this fix doesnt make it a good one.

I've partied with a RNG who was very well geared in a merit PT, and let's just say it wasn't pretty. These numbers were also with a WAR in the party who had aggro 95% of the time. If that changes, IM sure his numbers go in the shitter even more. There's no way to rationalize that this was a good decision, all we can do is adjust and salvage what we can from it.


I just respond to what I'm given. Changes are generally not easy, finding ways to adapt is fun to me. When SMN was nerfed as well as ninja tanking it directly impacted me on both jobs. I didn't complain, I adapted.

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 Post subject: Re: Some of you..
PostPosted: Mon Mar 04, 2019 3:55 pm 
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Joined: Wed Mar 02, 2016 8:37 pm
Posts: 565
Maseki wrote:
I definitely didn't write that hahaha.. a relic gun RNG can now achieve a 5 hit build which wasn't previously attainable. That's one example of what I'm speaking about. Check out different variations and work with what you have.



It's almost like this change came after that thread hit 40 pages, and part of the whining was directly the cause for this change coming yesterday.


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 Post subject: Re: Some of you..
PostPosted: Mon Mar 04, 2019 3:58 pm 
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Joined: Tue Mar 13, 2018 6:12 am
Posts: 191
exelyon wrote:
Maseki wrote:
I definitely didn't write that hahaha.. a relic gun RNG can now achieve a 5 hit build which wasn't previously attainable. That's one example of what I'm speaking about. Check out different variations and work with what you have.



It's almost like this change came after that thread hit 40 pages, and part of the whining was directly the cause for this change coming yesterday.


Wait you mean you don't think he'd have prioritized fixing the issue that rangers have been complaining about for years if not for the concerted negative reaction to his Ranger nerf? Something something quickdraw recast?


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