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PostPosted: Tue Jun 11, 2019 6:00 am 
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Posts: 105
Below is an example of a very small number of players base cyber stalking one player. Which just ruins the forums for everyone.

[Edited] Yeah I don't know what was posted here before it went off topic. ¯\_(ツ)_/¯

The OP changed it up throughout this thread and I'm not taking the time undo these edits and instead just trim the fat of the topic. – Petz


Last edited by deathmolor on Wed Jul 10, 2019 7:25 pm, edited 4 times in total.

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PostPosted: Tue Jun 11, 2019 10:31 am 
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Well as seeing that Windhurst isn't an actual nation, it would make sense that there are a lot less people, and they never control outposts. I mean, how did you even become a person for Windhurt? (Sorry, It's a major pet peeve when people add an "H" in Windurst. I honestly don't know why people even do that.)

But is you are talking about Windurst, then try to get with the linkshell "Windurst Wins". They can help you get OPs and what not to teleport around.

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PostPosted: Tue Jun 11, 2019 11:37 am 
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WindurstWins isn't an active conquest shell anymore. Idk how many are actually in there but I don't see many with the pearl. Cyberheaven has way more active people in it and from Windurst so if you want to get Windurst people together I'd try that LS.

I tried a long time ago to do conquest parties every Saturday night before the tally but only 5-6 of us were super dedicated to it. We we're some what successful, most people got the OPs they needed eventually. It just sucked that not more people would help and WindurstWins definitely didn't help contribute.

It's not impossible to obtain Outpost warps, just need a group effort. 5-6 people are enough for areas that aren't as active but for places like qufim and the dunes we need several parties going at the same time with PLs so people don't die. There is something in place from retail that helps nations in third place. They get a multiplier towards tally points. Conquest parties can get it done if people are willing and all it takes is 5 minutes of killing T-IT mobs before midnight.


Edit: I'd also like to point out, wasn't it a few weeks ago that Windurst had #1 and nearly the whole map taken over? o_o How fresh are you? I'm pretty sure we had the dunes about 3-4 weeks prior.


Last edited by shinbi on Tue Jun 11, 2019 11:48 am, edited 3 times in total.

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PostPosted: Tue Jun 11, 2019 11:39 am 
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You'll get them eventually. Just give it time.

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PostPosted: Tue Jun 11, 2019 2:57 pm 
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Who told you to pick that city? And im with Takelli where the hell did this 'H' come from that people add to the pronunciation and you've even spelled it that way. Get out. Also switch nations if you like convenience.. or people. Windurst is only to be visited for its crafting guilds. I question the sanity of anyone who would live there.

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PostPosted: Tue Jun 11, 2019 2:59 pm 
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It’s a pain but not impossible. If you can get 1-2 parties’-worth of Windurst folks exp’ing in a region for the couple hours leading up to the tally, you can flip just about any region with much success. You might have to go out of the way a bit, but it’s definitely doable.

Here are a few areas we used to target:

Ronfaure: KRT, hands-down, but also have a few people go level some jobs to 10 in east/west.

Gustaberg: Korroloka is great, and there are a few camps for lv 30-ish

Zulkheim: Dunes is rough but Gusgen Mines has a couple awesome 20’s camps. Bring a PL, or you’ll die often from links. Lowbie solo/duos in plateau or highlands works, too

Kuzotz: both deserts have some decent spots for 30’s and 40’s. Go solo goblins on BST and SMN around the OP, too

Vollbow: Kuftal at lizards is OK, but Cape at OP is much better (low 50’s IIRC). Can also do the south beach entrance to VoS or cockatrice in a couple spots. VoS itself is tough due to peryton AoE damage but it’s doable. Merit down at tiny turtles in Gustav if you’re 75-ish.

Tavnazia: merits! birbs!

Valdeaunia: hit up Ule and exp on raptors - it’s a pretty sweet camp. Can also small-group merit/75-ish the Buffalo up top (BLM solo/duo works great since you can aspir them)

Fauregandi: Ranguemont has like one camp IIRC.. can also solo/duo lowbies near entrance. Pso’Xja has a couple awesome camps, too. There’s also a bat camp or two in Fei’Yin (low 50’s maybe? Can’t remember)

Norvallen: Carpenter’s Landing for sure. Two sets of viable camps, so don’t get discouraged if a group is there already

Aragoneu: Citadel is best but don’t forget the couple decent spots in Sauro (weapons, beetles), Attohwa (flies), and even some PL’d lowbies on birds in Meriphataud. There’s a fun worm camp in Maze too but links abound, so bring a PL

Qufim: don’t forget bats in BD and bats/goblins/giants in the tower!

Li’Telor: 30’s in Zi’Tah, 60’s in Tree, or 70-ish on weapons in Ro’ near the moon doors

Kolshsushu: oh man there are a couple AMAZING dunes-alternative camps in Bubu. Can also do 30’s or 50/60’s in Bibiki

Lower Elshimo: Yuhtunga - go go mandies! Also don’t forget fish near SSG (PL helps a ton)

Upper Elshimo: Den of Rancor bats are an awesome KRT alternative. Can also do upper 20’s on mandies and lizards

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PostPosted: Tue Jun 11, 2019 3:02 pm 
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Is it possible to change nation without that 1/10 risk of breaking sky for anyone without tele sky yet?


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PostPosted: Tue Jun 11, 2019 3:09 pm 
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Aeroo wrote:
I question the sanity of anyone who would live there.


Hey screw you buddy

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PostPosted: Tue Jun 11, 2019 3:33 pm 
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If people are actually motivated to try and get outposts done I'm down. I just hate trying to pull together people for this because people are mostly unmotivated. Send me a tell in game if interested.


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PostPosted: Tue Jun 11, 2019 3:39 pm 
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Bostock, windhurst, sandyoria. I spell them based on the sound because ffxi has great voice overs and isn't a completely written game!

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