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 Post subject: Re: Cure revamp
PostPosted: Tue Jun 11, 2019 9:52 am 
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Joined: Wed Feb 15, 2017 10:12 am
Posts: 1465
ZweiHerzen wrote:
shitposters will shitpost


Introspection is the best.

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This society is really tryin me, ain't no hide and seek
I hide to be far from anxiety, I need my space,
I need my privacy, I need some signs please,
You're all too loud you don't speak quietly, opinions violently.
Deft/Drop


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 Post subject: Re: Cure revamp
PostPosted: Tue Jun 11, 2019 10:47 am 
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Joined: Tue Apr 11, 2017 3:35 am
Posts: 96
After doing some testing, the math on the new formula involving MND, VIT, and Healing Magic Skill, alongside the Soft Cap, Rate, and Constant, is correct for Cure II, Cure III, Cure IV, and I am assuming is working correctly on Cure V (I don't have enough HP to test it).

The only thing that is wrong is Cure I.

Image

In red is what's not being properly factored into the equation, which is causing Cure I to be hard capped at the soft cap value of 30.

Once this is fixed, everything will be 100% in line with the old school values.


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 Post subject: Re: Cure revamp
PostPosted: Tue Jun 11, 2019 2:37 pm 
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Joined: Sat Mar 03, 2018 8:28 pm
Posts: 638
Aeroo wrote:
Haven’t tested extensively only what I care about. My rdm tanks cure 4 cheat lost 16%. Used to do 515 and now does 432. Cure 5 pulls the proper enmity now from what I could tell with 5 minutes with bouncing a rabbit in terrigan between my rdm and my whm. Thrilled with this particular part of the update. I look forward to seeing the struggle bus the removal of this crutch will cause for the group that was abusing it so heavily.


Feel free to keep reporting bugs and exploits like this, it seems to get shit done. I'm sure ts has a long list of things they could report too.


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 Post subject: Re: Cure revamp
PostPosted: Tue Jun 11, 2019 2:45 pm 
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Joined: Wed Feb 15, 2017 10:12 am
Posts: 1465
disposablehero wrote:
Feel free to keep reporting bugs and exploits like this, it seems to get shit done. I'm sure ts has a long list of things they could report too.


Anybody who has played here for more than 6 months has a long list of bugs. Why does TS have to report these problems and not Yes?

_________________
Image
This society is really tryin me, ain't no hide and seek
I hide to be far from anxiety, I need my space,
I need my privacy, I need some signs please,
You're all too loud you don't speak quietly, opinions violently.
Deft/Drop


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 Post subject: Re: Cure revamp
PostPosted: Tue Jun 11, 2019 2:47 pm 
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Joined: Sat Dec 03, 2016 2:23 am
Posts: 1143
Thanks for allowing me to feel free to do so. Appreciated.

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 Post subject: Re: Cure revamp
PostPosted: Tue Jun 11, 2019 4:17 pm 
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Joined: Wed Mar 02, 2016 8:37 pm
Posts: 565
Kazen wrote:
disposablehero wrote:
Feel free to keep reporting bugs and exploits like this, it seems to get shit done. I'm sure ts has a long list of things they could report too.


Anybody who has played here for more than 6 months has a long list of bugs. Why does TS have to report these problems and not Yes?



Well, not sure if they still do, but YES leadership had a rule against reporting bugs for years.


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 Post subject: Re: Cure revamp
PostPosted: Tue Jun 11, 2019 4:24 pm 
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Joined: Wed Dec 06, 2017 2:35 pm
Posts: 2629
Aeroo wrote:
Thanks for allowing me to feel free to do so. Appreciated.



its always freeing when you get permission



exelyon wrote:
Kazen wrote:
disposablehero wrote:
Feel free to keep reporting bugs and exploits like this, it seems to get shit done. I'm sure ts has a long list of things they could report too.


Anybody who has played here for more than 6 months has a long list of bugs. Why does TS have to report these problems and not Yes?



Well, not sure if they still do, but YES leadership had a rule against reporting bugs for years.


its wild that that leadership mustve went onto to run Nexus

rip me

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Kazen wrote:
...TopShelf told Nas to roll back all your ZNM gear, do the gilpocalypse and nerf Fishing/RNG into the ground.


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 Post subject: Re: Cure revamp
PostPosted: Tue Jun 11, 2019 4:40 pm 
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Joined: Thu Oct 12, 2017 10:12 pm
Posts: 753
Cure revamp isn't going to hurt anything for pld. PLD 35-55 can do a little bit by tanking through cures. After that your emnity per point of cure starts to drop off. Eventually you plateau at 1/2 the emnity you would have gotten at level 30 for the same cure ammount. You can't be a 1 trick pony on pld. Play your party, don't force them to play you. Otherwise you're reducing the potential of 5 jobs to compensate the shortcomings of 1. Furthermore idk how much you did pld in retail, but this is a correct patch, that's been expected for years now. Hell I expected it right after last resort got fixed before a01 exp got nerfed to shit. If you plan your future on something that is going to be stripped away, you're bound to disappoint yourself. You can turtle up with an earth staff and full koenig also but you'll eventually walk into the wall of -50% pdt from all sources. No matter how much cure emnity you can generate, you're not going to hold aggro with the -emnity you're losing from taking damage. Sounds like any PLD devastated by the cure revamp, has some things to learn. May want to ask for advice, if you plan on getting serious about it. Trying to force agreements to your lack of understanding is just going to leave you stranded. Best of luck tho ^^

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 Post subject: Re: Cure revamp
PostPosted: Tue Jun 11, 2019 4:42 pm 
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Joined: Sun Dec 04, 2016 6:53 am
Posts: 152
Wolffhardt wrote:
Aeroo wrote:
Thanks for allowing me to feel free to do so. Appreciated.



its always freeing when you get permission



exelyon wrote:
Kazen wrote:

Anybody who has played here for more than 6 months has a long list of bugs. Why does TS have to report these problems and not Yes?



Well, not sure if they still do, but YES leadership had a rule against reporting bugs for years.


its wild that that leadership mustve went onto to run Nexus

rip me


/comfort
Most of us have had rough starts when it comes to end game around here, used and abused. ;_;

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Wolffhardt wrote:
....i'm an asshole

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 Post subject: Re: Cure revamp
PostPosted: Tue Jun 11, 2019 4:45 pm 
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Joined: Wed Dec 06, 2017 2:35 pm
Posts: 2629
Saltymelon wrote:
Wolffhardt wrote:
Aeroo wrote:
Thanks for allowing me to feel free to do so. Appreciated.



its always freeing when you get permission



exelyon wrote:


Well, not sure if they still do, but YES leadership had a rule against reporting bugs for years.


its wild that that leadership mustve went onto to run Nexus

rip me


/comfort
Most of us have had rough starts when it comes to end game around here, used and abused. ;_;



hahah

_________________
Kazen wrote:
...TopShelf told Nas to roll back all your ZNM gear, do the gilpocalypse and nerf Fishing/RNG into the ground.


Image


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