* FAQ    * Search
It is currently Wed Jun 25, 2025 3:19 pm

All times are UTC




Post new topic  Reply to topic  [ 31 posts ]  Go to page Previous 1 2 3 4 Next
Author Message
PostPosted: Tue Dec 13, 2016 4:33 am 
Offline

Joined: Thu Oct 27, 2016 6:39 am
Posts: 10
Red Mage are missing Magic Attack Bonus traits here.

Black magic spell costs in the menu visually reflect the 2015 values, however, the spell costs are still correct here.

Ninjutsu does not magic burst.

Magic Bursts seem to add damage but not accuracy (need verification on this)

Mobs in Beaudaux can link and pass through the terrain.


Top
   
PostPosted: Wed Dec 14, 2016 7:50 am 
Offline

Joined: Thu Mar 03, 2016 11:38 pm
Posts: 85
Thanks, updated.

_________________
Malidar - 75 RDM | 75 PLD | 39 WAR
Zora - 67 SMN | 30 BST


Top
   
PostPosted: Wed Dec 14, 2016 2:04 pm 
Offline

Joined: Mon Sep 26, 2016 12:16 pm
Posts: 16
COP 1-3, The Mother Crystals, Ancient Flames Beckon: Promies are FAR easier than Era Retail. While they are level capped, the NMs do not require animas or even meds/food. You can basically win promies with a moderately geared EXP party or just the right 4 jobs. We won Mea with BLM, BLM, PLD and NIN for instance. It was a little wild, but not too difficult. The NMs do not use their big TP moves. MEA does not spawn adds.


Top
   
PostPosted: Wed Dec 14, 2016 9:34 pm 
Offline

Joined: Tue Nov 15, 2016 11:14 pm
Posts: 194
Bard status resistance songs are disabled (Operetta, Capriccio, Pastoral, Round, etc.). Save your money and do not buy them. Apparently they caused people to crash.

_________________
this was more funny before everyone copied Kanodin


Top
   
PostPosted: Tue Dec 20, 2016 12:18 am 
Offline

Joined: Thu Mar 03, 2016 11:38 pm
Posts: 85
updated. This should probably be in another section, wanted new players who have quetions to see this, but its more of a general list of changes/bugs/differences etc

_________________
Malidar - 75 RDM | 75 PLD | 39 WAR
Zora - 67 SMN | 30 BST


Top
   
PostPosted: Fri Dec 23, 2016 10:53 pm 
Offline

Joined: Thu Mar 03, 2016 11:38 pm
Posts: 85
Updated.

Will be organizing this into NasWiki when i get some time :)

_________________
Malidar - 75 RDM | 75 PLD | 39 WAR
Zora - 67 SMN | 30 BST


Top
   
PostPosted: Mon Dec 26, 2016 7:45 pm 
Offline

Joined: Wed Oct 26, 2016 6:44 pm
Posts: 27
90. PLD AF body quest not working correctly. Does this quest really does not work?


Top
   
PostPosted: Tue Dec 27, 2016 5:46 pm 
Offline

Joined: Mon May 02, 2016 9:15 am
Posts: 38
Malidar wrote:
32. No MNK AF (Need a confirmation)

Monk AF was fixed in late May. I worked on it with Nasomi myself.
Malidar wrote:
50. You do not loose TP when resting.

This only applies if you have Signet on.
Malidar wrote:
55. Certain monster spam TP moves, start with full TP, and gain TP quicker.

This should be fixed with the new TP changes, even though they are not working as intended. Monsters currently TP as soon as they hit 1000TP. Nasomi had said in system message that monsters are supposed to be TPing when they reach 3000TP.
Malidar wrote:
60. BLU COR PUP Maat fights do not work, you must defeat Maat on another job.

This is not different from retail.
Malidar wrote:
71. Lord of Onzozo does not drop a working Kraken Club, it is only obtainable through OWNM 60.

Kraken Club is obtainable from "Up In Arms" BCNM as well.
Malidar wrote:
85. Chocobo License takes 1 IN GAME day for each trade of grass.

This is incorrect. 1 REAL LIFE minute must pass in between trades.


You can also add 94. Treasure Chests in Castle Zvahl Baileys cannot be opened with their Key. Thief tools must be used.


Top
   
PostPosted: Fri Dec 30, 2016 11:26 pm 
Offline

Joined: Thu Mar 03, 2016 11:38 pm
Posts: 85
Thanks, updated.

_________________
Malidar - 75 RDM | 75 PLD | 39 WAR
Zora - 67 SMN | 30 BST


Top
   
PostPosted: Sat Dec 31, 2016 7:59 am 
Offline

Joined: Wed Dec 07, 2016 6:40 am
Posts: 39
Xephious wrote:
Malidar wrote:
55. Certain monster spam TP moves, start with full TP, and gain TP quicker.

This should be fixed with the new TP changes, even though they are not working as intended. Monsters currently TP as soon as they hit 1000TP. Nasomi had said in system message that monsters are supposed to be TPing when they reach 3000TP.



Talked to Nas about this, and he said it's supposed to be random when they TP fast 1000, increasing in % as they gain more TP.. but it really doesn't seem to be like that, they (on average) TP every 8-10 seconds which is WAAAAY faster than retail era was, which makes snipper/pug style parties very difficult (or and mob that uses AoE really)


Top
   
Display posts from previous:  Sort by  
Post new topic  Reply to topic  [ 31 posts ]  Go to page Previous 1 2 3 4 Next

All times are UTC


Who is online

Users browsing this forum: No registered users and 27 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB® Forum Software © phpBB Limited