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 Post subject: Re: Delivery Box
PostPosted: Thu Dec 26, 2019 1:31 pm 
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Joined: Wed Aug 14, 2019 9:57 pm
Posts: 775
Nalaeia wrote:
I'm assuming the "Exploit" was sending stuff to yourself to have infinite inventory.


it was related to duping items through dbox

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 Post subject: Re: Delivery Box
PostPosted: Thu Dec 26, 2019 2:27 pm 
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Posts: 775
Viktoriya wrote:
Its almost like when people are so used to abuse they forgot what it was like to not have abuse.



i keep promising my wife that she'll realize this soon

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 Post subject: Re: Delivery Box
PostPosted: Thu Dec 26, 2019 5:05 pm 
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Joined: Mon Jun 05, 2017 10:04 pm
Posts: 35
Nalaeia wrote:
I'm assuming the "Exploit" was sending stuff to yourself to have infinite inventory.


This was a thing in retail (not an exploit) for those of us too poor to have multiple mule accounts...


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 Post subject: Re: Delivery Box
PostPosted: Fri Dec 27, 2019 1:54 am 
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Joined: Wed Dec 05, 2018 12:30 am
Posts: 176
Nalaeia wrote:
I'm assuming the "Exploit" was sending stuff to yourself to have infinite inventory.


I am quite sure the exploits that caused Nas to disable the dbox were much much worse than this one, just as an example of one thing that was going on, you used to be able to create a new mule in the appropriate city that matches your race... and then send the lvl1 starter ring to your Main that didn't have the ring due to starting in a non-racial city. Then you could delete the mule, create one in a different city, and keep sending rings til you had all 3 one on char.

Mostly meaningless and not a big deal, but you can imagine that if this was possible, there were much worse game-breaking exploits going on thru the dbox.

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 Post subject: Re: Delivery Box
PostPosted: Fri Dec 27, 2019 5:10 am 
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Joined: Fri Feb 24, 2017 12:45 am
Posts: 186
iirc the draw for dbox was being able to send items between characters on the same account. You don't have those (nor do you need them) here.


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 Post subject: Re: Delivery Box
PostPosted: Fri Dec 27, 2019 6:25 am 
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Joined: Tue Nov 20, 2018 4:44 am
Posts: 15
It's a useful feature that serves a purpose. Let's not pretend like it isn't or try to grasp for straws to justify why you don't need it - that's just sad.


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 Post subject: Re: Delivery Box
PostPosted: Fri Dec 27, 2019 2:59 pm 
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Posts: 124
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Should've worded my post differently, but I was getting at the pettiness of some of Nasomi's changes and priorities.

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 Post subject: Re: Delivery Box
PostPosted: Fri Dec 27, 2019 7:16 pm 
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Joined: Fri Feb 24, 2017 12:45 am
Posts: 186
Don't get me wrong, it would be ok to have dbox back, but when you get right down to it it's only a simple convenience whereas things like COR not having AF past legs since forever is downright disheartening.


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 Post subject: Re: Delivery Box
PostPosted: Fri Dec 27, 2019 7:30 pm 
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Joined: Wed Feb 15, 2017 10:12 am
Posts: 1465
Nish wrote:
Don't get me wrong, it would be ok to have dbox back, but when you get right down to it it's only a simple convenience whereas things like COR not having AF past legs since forever is downright disheartening.


Still missing BC60s and KS30s(ODS) but let's make a big deal about something that most of the player base wouldn't use if fixed.


God I hate this server sometimes.

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 Post subject: Re: Delivery Box
PostPosted: Fri Dec 27, 2019 7:45 pm 
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Joined: Sat Mar 03, 2018 9:01 pm
Posts: 51
Kazen wrote:
Nish wrote:
Don't get me wrong, it would be ok to have dbox back, but when you get right down to it it's only a simple convenience whereas things like COR not having AF past legs since forever is downright disheartening.


Still missing BC60s and KS30s(ODS) but let's make a big deal about something that most of the player base wouldn't use if fixed.


God I hate this server sometimes.

Seriously, this. Asking for trivial things getting fixed that have no importance to the whole is getting annoying. It's content that we need. BCNM's, ENMs, KSNMs, and the "road map" that hasn't been touched in over a year now.


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