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PostPosted: Mon May 04, 2020 5:14 pm 
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Posts: 87
Was just testing with another smn with heavenly strike on IT birds in mis coast, they had 71 smn magic with no gear on i believe, they also had 1/5 merits in HS and was hitting for around 300-600

I have 5/5 in HS 3/5 in Macc and 2/5 in Matt and did HS on 50 mobs starting with T and VT in sea then moving to mis coast to test IT birds.
I used HS 15 times on on IT Birds with the lowest of 994 and highest 1181, but averaging at 1100.

Opening with HS with 0 TP didnt seem to effect damage or acc, seemed pretty inline with HS on 300TP

Overall i did over 50 HS with 0 misses and average of 1100dmg on T-IT

From what ive seen so far i do believe smn magic and merits effect Matt and Macc of smn moves, which is good
As far as att and acc goes, i dont see any change in how that works.


Last edited by Nidu on Mon May 04, 2020 5:23 pm, edited 1 time in total.

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PostPosted: Mon May 04, 2020 5:20 pm 
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Posts: 226
Good job Nidu, I summarized it a bit shorter in the notes and refered to your testing results.

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PostPosted: Mon May 04, 2020 7:15 pm 
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Someone in my LS obv. retested this, and it was same duration.

Quote:
Test-Results (By Nidu, great job, ty):
Hastega: SMN-skill 319 gives 3.17min vs. 285 at 2.57min


Can someone give another go too?

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PostPosted: Mon May 04, 2020 7:30 pm 
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Bercus wrote:
Someone in my LS obv. retested this, and it was same duration.

Quote:
Test-Results (By Nidu, great job, ty):
Hastega: SMN-skill 319 gives 3.17min vs. 285 at 2.57min


Can someone give another go too?


Got same duration(3 minutes) and same haste %(15.5555) with full smn gear on or totally naked

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PostPosted: Mon May 04, 2020 7:43 pm 
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Posts: 338
You seem to be unable to use macrosets when charmed, however people can cast magic on you now

lol

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PostPosted: Mon May 04, 2020 7:52 pm 
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Joined: Wed Jun 13, 2018 6:05 am
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Ranged Attacks from Automatons will always do 0 damage currently.
The ranged attacks on automatons previously worked prior to this patch.

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PostPosted: Mon May 04, 2020 8:10 pm 
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Location: Windurst
Light spirit seems to function normal & not crash zones now.


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PostPosted: Mon May 04, 2020 8:12 pm 
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Joined: Sat Dec 09, 2017 7:35 pm
Posts: 87
Attachment:
2mins 56 secs.png
2mins 56 secs.png [ 11.99 KiB | Viewed 3718 times ]

This is with smn magic at 285

Attachment:
3mins 20 secs.png
3mins 20 secs.png [ 10.24 KiB | Viewed 3718 times ]

Smn magic 324

Must be a hume thing


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PostPosted: Mon May 04, 2020 8:58 pm 
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Joined: Wed Feb 28, 2018 5:11 pm
Posts: 43
Bercus wrote:

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Quote:
  • Within Melee range is highest damage after that 9 yalms is second highest damage - Please, more testing

Source: Discord
Request: "More testing needed"


This is not accurate from my testing. I was killing tiny mandies in East Saruta and dealing 468 consistently between 5 and 15 yalms. Below 5 and above 15 I was dealing 375 consistently. I figured better to test damage on low mobs where defense isn't a factor. Also, I was there for about half an hour and every single WS missed, I tried every bow skill multiple times.


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PostPosted: Mon May 04, 2020 9:08 pm 
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Joined: Wed Aug 15, 2018 8:45 pm
Posts: 62
Tarusquee wrote:
Light spirit seems to function normal & not crash zones now.


Does yours cast magic? thers a guy in my pt right now who cant cast with his


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