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PostPosted: Tue May 05, 2020 5:28 pm 
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Joined: Mon Mar 18, 2019 10:15 am
Posts: 12
looks good


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PostPosted: Tue May 05, 2020 7:16 pm 
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Joined: Sat May 28, 2016 4:34 am
Posts: 127
The PUP attachment Coiler works.

PUP attachment Analyzer also works, more testing might be required but it's super tedious.


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PostPosted: Tue May 05, 2020 7:39 pm 
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Joined: Wed Feb 28, 2018 5:11 pm
Posts: 43
Riran wrote:
Replacement wrote:
Lyce wrote:

This is not accurate from my testing. I was killing tiny mandies in East Saruta and dealing 468 consistently between 5 and 15 yalms. Below 5 and above 15 I was dealing 375 consistently. I figured better to test damage on low mobs where defense isn't a factor. Also, I was there for about half an hour and every single WS missed, I tried every bow skill multiple times.




This was done with a Xbow not a Bow so keep that in mind this was done on the same mob type multiple times over the course of 30-45 mins straight even tested on other mobs with same result with Xbow only.



Did some more testing on ranged attacks tonight in Dynamis Tavnazia. 2.9 yalms and lower was nerfed damage by 30-40 damage 3.1 -25 was all consistent within 10 damage of each other on each shot. Every now and then around maybe 15% of the monsters we fought it seemed that the old sweet spot was active again and anything outside the narrow sweet spot range, 8 yalms in this case was nerfed damage. Not sure what caused those mobs in particular to act different but they did.

Relic procs were ALOT more common today than last night 30ish in the run using about 3.5 stacks of silver bullets from what i can remember. Crit rate also seemed unusually high close to 25-30%. Not a lot of data but just some observations from a low man tav.


This is consistent with my testing as well.

<3y is a slight nerf to damage, 3+y is consistent damage out to 25m - I did this testing with bow in zitah

Interestingly, on level 1-10 mobs in saruta, there was no change in damage at any range (immediately before the zitah testing I did).


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PostPosted: Tue May 05, 2020 9:27 pm 
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Added something "new" ;o)

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PostPosted: Wed May 06, 2020 12:18 am 
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Posts: 194
Bercus wrote:
Added something "new" ;o)


I wanted to jump in and commend you for doing an awesome job with this post/follow-up. 100% quality ^.^)b

Also, weird thing to add that probably has some odd interaction with something else that'll mean more than it seems, but mobs appear to "disappear" more quickly upon death. At least, when I was farming gobs out in Altep, I'd notice that they'd start to disappear almost immediately upon me getting the final hit, or when doing the self-destruct bomb animation, rather than waiting until after they "fall down". It's still a couple seconds later that items actually fall, so it doesn't seem to actually effect the speed that stuff hits the loot pool, but still interesting nevertheless.

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PostPosted: Wed May 06, 2020 9:39 am 
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Joined: Wed Apr 08, 2020 3:47 pm
Posts: 26
Morion Worm's ??? used to spawn 7 minutes after death. After 2 days straight of doing it after the patch, included while being alone in the area, it seems to have been changed to the intended 15 minutes.


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PostPosted: Fri May 08, 2020 2:13 am 
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Joined: Sun Dec 23, 2018 6:38 pm
Posts: 82
My findings on smn:
1. Similar to nidu below 300 skill I had 2 min 57 sec haste then at 303 skill I had 3min haste. So each point over 300 adds 1 sec.
2. Casting bloodpact without skill gear but switching to it before garuda casts gives the duration bonus.
3. I used predator claws 5 t times on worms in ronfaure at 286, 291, 298, and 303 skill and so no difference in damage. Either I need to get closer to 320 skill+ or the skill only adds accuracy like ffxiclopedia says.

I would like to test on sky gods or something hachigane+summoners pigaches vs nashira crackows+evokers horn.... can someone do that please :) I dont have nash feet.


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PostPosted: Sat May 09, 2020 3:56 pm 
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Joined: Thu Nov 15, 2018 5:25 am
Posts: 338
Fold is fixed

woop

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PostPosted: Mon May 11, 2020 10:03 pm 
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Joined: Mon Mar 09, 2020 9:32 am
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Small thing, and I might be mistaken here, but it seems Nas edited the price of Linen Thread from the clothcraft guild. Previously, I remember it being in line with the wiki, floor price being 150. It was cheaper to buy thread directly than to convert it from flax. Now the floor is 750, same as cobalt Jellyfish from the alchemy npc iirc, and now a terrible deal.

To be certain someone hadn't just bought them up recently, I checked all three guild locations, directly after a reopen on earthsday. All had the same price, 750.


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PostPosted: Sun May 17, 2020 1:57 am 
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Posts: 767
Subtle Blow on equipment looks to work now, at least on Rajas. Haven't tested Ninurta's or other pieces.

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