Zephton wrote:
I have fought tons of gobs in this game and their behavior seems no different then it was in retail. Gobs were always a risky camp choice in the dunes. Good parties could rock amazing exp from them, where the avg pt would just suffer amazing exp loss.
All mob behavior is different on Nas. Mobs always use their TP moves at 100% TP. This was not true in retail, mobs should only be using skills when at 100% tp if they're at 25% HP or less. Otherwise they should be waiting until they're at 300% tp.
That's really the biggest reason why Bomb Toss is so dangerous, mobs are getting 100% tp at 90% hp and using it. If they were properly holding off until 300% then they'd likely be down below 70% which makes the damage from bomb toss significantly less.