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PostPosted: Wed Mar 02, 2016 7:59 pm 
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Hello,

I just finished putting together a wiki entry for exp camps that your sync is level 10-19. It has your normal "go-to" areas as well as a few off the beaten path locations that I seem to recall exping at during retail. Any feedback about the format, any locations I am missing, or the camps themselves would be lovely to see.

Next step is to do some research on 20-29 camp options once I hear back on formatting for this first post.

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PostPosted: Tue Mar 15, 2016 12:14 am 
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I would take the goblins out, add in told they're bugged here and my parties have always avoided them as a result.

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PostPosted: Tue Mar 15, 2016 5:03 am 
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What is bugged about goblins? Hunting them is awesome cause they blow themselves up!


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PostPosted: Sun Mar 20, 2016 2:10 am 
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Guedj wrote:
I would take the goblins out, add in told they're bugged here and my parties have always avoided them as a result.


^This. Sadly, those Goblins aren't much of an option with their current state and Bomb Toss being the end of all things. To those saying just Stun and use Barfira, Stun isn't much of an option besides Stun weapon skills at that low of a level and Barfira coming from a WHM isn't available until Lv.17, so Goblins aren't an option unless you enjoy the bugged Bomb Tosses from as high as 90% HP that 1-shot the entire party.

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PostPosted: Tue Mar 22, 2016 11:18 pm 
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I truly don't see them as bugged so I'm probably leaving them in. I guess I can add a warning that gobs are hardcore, but that can be said about a lot of things on this game.

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PostPosted: Tue Mar 22, 2016 11:28 pm 
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I have to agree, they can be risky but if you let your pet fight them solo near the beginning before you help out it basically negates crazy high bomb damage.


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PostPosted: Fri Aug 19, 2016 5:44 pm 
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Guedj wrote:
I would take the goblins out, add in told they're bugged here and my parties have always avoided them as a result.

cant take them out they are too important


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PostPosted: Mon Aug 22, 2016 9:19 am 
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Viktoriya wrote:
Not bugged, just people don't know how to use stun ws's/magic and barfira. You should always attempt to stun a goblin when they ready bomb toss with high amounts of hp left. I've been in many parties where I am the only one who stuns an early bomb toss.

Not at level 10-19. Very limited way you can stun them.


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PostPosted: Wed Aug 24, 2016 9:37 am 
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I have fought tons of gobs in this game and their behavior seems no different then it was in retail. Gobs were always a risky camp choice in the dunes. Good parties could rock amazing exp from them, where the avg pt would just suffer amazing exp loss.


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PostPosted: Wed Sep 07, 2016 9:21 pm 
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Zephton wrote:
I have fought tons of gobs in this game and their behavior seems no different then it was in retail. Gobs were always a risky camp choice in the dunes. Good parties could rock amazing exp from them, where the avg pt would just suffer amazing exp loss.


All mob behavior is different on Nas. Mobs always use their TP moves at 100% TP. This was not true in retail, mobs should only be using skills when at 100% tp if they're at 25% HP or less. Otherwise they should be waiting until they're at 300% tp.

That's really the biggest reason why Bomb Toss is so dangerous, mobs are getting 100% tp at 90% hp and using it. If they were properly holding off until 300% then they'd likely be down below 70% which makes the damage from bomb toss significantly less.


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