beetee867 wrote:
Nabutso wrote:
BLM are awesome and essential for at least half of endgame content. Every 75 BLM I know is in an endgame shell and gets fed every drop they need/want to do well, and they're the ones competing to take aggro on the big HNMs (except Kirin).
"BLM is bad" is a noob BLM thing. Most don't even use elemental weaknesses in parties. Those people can't pass fair judgement.
your basis is how BLM performs during endgame. This thread is about how BLM is vastly inferior to melee jobs in exp parties.
That said, if you don't see the disparity, pass me your doobie.
P.S.
BLM will (hopefully?) have pudding parties soon. You will find solace in that my friends.
Couple of things.
BLM was always inferior to melee in EXP parties. Back in era people used it because we camped Crawlers and Crabs all the time, both of which have physical defense buff spells and most RDMs were too bad at their jobs to Dispel. If you had a properly geared party, meleeburning has always been faster than BLM.
The problem is that on Nasomi, BLM burns aren't really a thing. You can solo to 75 on Nasomi (I did it on BLM) but you can't do it off of pets, so it takes longer. So that's a problem.
I'm not saying that BLM operates as it should, because I feel it could be adjusted too. I know for sure that BLMs on retail hit Fafnir a lot harder than we do here. As for MACC issues, I don't really feel them except on TOAU mobs, which are overleveled. Then again I have 335 elemental skill, which is far more than most BLMs had on retail.