Aewyn wrote:
Amele wrote:
piercing mobs became even more popular for meriting and some additional sam equippable racc gear was added in toau which helped offset the ranged accuracy issues.
It would kill it here on nasomi too except everyone is already doing polearms pretty much
Makes sense. I played sam during the TOAU era, but I was riding the polearm train for merits and using GKT for everything else. /RNG was a mystery to me, one of those things I heard about but wasn't interested in enough to really chase.
SAM/RNG would never take off here, given current mechanics, with or without distance patch. It's a fun toy for certain things, but with the 2007 2h mechanics in SAM/RNG is inherently inferior to polearm for exp (and penta seems pretty OP here anyway

but even back in the day). SAM has higher polearm skill than archery, access to better melee gear than ranged gear (lack of rattk gear, even if you can stuff enough racc to help make up for lowly C+ archery), polearm benefits from ezmode dex/str calculations & hasso accuracy, and unlike ranged WS, penta stacks with Overwhelm. You could use Yoichi for enmity fun I guess... but yeah it's a pretty insurmountable difference in my opinion. It wouldn't really kill here unless you want to be the guy who demands nas rollback 2h buff (I am not that guy, even if my Kikoku and BLU wouldn't mind)

gl with that, probably won't make friends that way though
