Tex wrote:
Sorry, I worded my post poorly. I think we're actually in agreement on subs outside of Nin being underutilized on this server. My point of this being the case on retail wasn't really directed towards requiring a pocket healer, more so that Sam sub was more viable than Ninja sub in a variety of situations on retail and it can be here too unless Nas decides to completely gut the job. Because like I said Sam sub on retail was most definitely the most beneficial in ToAU era in any meripo type scenario where your DDs weren't complete garbage and the mobs died fast. I can agree with mobs not hitting as hard on retail as they currently do being a large factor for why /nin is so popular here. Then again we never really used weird camps like Misa birds/Zhayolm Crawlers/Caedaerva Flies, not much else outside of Greater Colibri or Mamool really . One of which is a decent camp with Corsair roll but mediocre without and the other is just bad on this server so they don't often get used.
Let's agree to disagree on the pocket healer point though. Firstly I have leveled a healer to 75 and it's been relegated to being a pocket healer because I've played this game enough across multiple servers now to know what jobs I do and do not enjoy playing. A second character is free of charge here and I wanted to solo/duo some content though. Another expected benefit of having one is shutting up any potential whiners when they're confronted with the possibility of having to do slightly more work than they would like due to a job combo they don't agree with. Personally, I don't even expect my healers to cast cure on me in meripo because I tend to keep track of my own buffs and heal myself more quickly anyway. I don't enjoy subbing Ninja because it's incredibly boring, but I do it when the content calls for it just like I would on retail. Exp parties are not that type of content for me, they weren't on retail and they rarely are for me on Nasomi either. If it takes bringing a pocket healer along to make it more feasible (on a server where two characters are free and dual boxing is as easy as pie no less) then I fail to see how it isn't viable. No one complains, I still get 45k/hr exp parties, everyone is happy with the result.

In the case of Nasomi I can assure you the extra dps from a more offensive sub like /Sam does help out quite a bit with this. You do you boo.
Really, I'd just love if Nas fixed his server's damage formulas so /nin wasn't the norm for most DDs in exp because let's be honest it's boring af.
People tend to fight higher level monsters on nas compared to retail, and in exp camps usually start earlier than they did on retail. You never did Misa birds on retail because they didn't exist until the first Aby patch, they also have like 2~3 levels over Greater Colibri here. They are all IT, when most merit parties back in the day chained VTs. Zhayolm Crawlers were absolutely a thing in the 60s on retail though, and people did flies in between imps, but usually imp/fly parties weren't merit. You can still do Greater Lolibri, but you won't get 45k/hour (pretty outside the norm for retail, let's be honest). They aren't as popular because their more accessible, non-food eating, non-multi hitting, non-tp reducing, more exp yielding cousins die fast enough as it is. Also no 15% sanction exp bonus for toau since no Besieged yet doesn't help

I doubt anyone seriously wants to remove merit camps to encourage camps like greater lolibri, and considering people can already chain 100+ IT mobs, why would you settle for chaining VTs?