Wolffhardt wrote:
Aewyn wrote:
Well, I'm not saying Qutruubs don't need a fixing. But look at all the goblin camps we can't really use. Beetles and crabs seem to suck for XP, both were passable on retail. I've never seen anyone delving into Quicksand Caves or using the Altepa region to skirt Crawler's Nest. I doubt anyone's going to Bibiki in the mid 60s anymore in spite of Bibiki having enough mob density to feed AU levels of XP. Cape Terrigan, Gustav Tunnel, Lower Delkfutt's Tower...I could probably go on, but I'm sure you get the picture. There ought to be a wealth of camps at all levels, not just a handful that are good and then a bunch that either don't exist here or barely function so no one wants to bother.
I'm more concerned with camps that don't function well/at all than I am things like Dvucca. Which people *did* use in era in retail on my server, assuming we could find people that actually had the staging point. Especially if we somehow get another influx of players and the game's populace doubles again, we're going to need all the working camps we can get - though I fully understand why Nas is spending more time on mid to endgame stuff. I'm sure the population is more to heavy with most at or near endgame at this juncture.
Do those camps not exist/work here, or have people just realized that there's better things to do with your time if the better XP camps aren't available?
they exist they just arnt viable.most of these camps would be viable if tp moves worked properly. Unfortunately nas believes tp is working as intended so these camps will remain dead.
Other camps arnt viable purely because we as a community have leveled up since retail. we know the most efficient ways to build pts , most people know how to properly gear themselves , and lots of people now have PL's .
One example im gonna list cause im tired of people suggesting that when the dunes is full why does no one just go to bubu? Cause its ASSSSSSSSSSSSSSSSSSSSS.Mob placement is horrible , mob type based on tp usuage is horrible . Birds? AOE , helldive . Mandy? Aoe sleep , Headbutt ? Goblins? AOE bomb toss way to much dmg. Crabs? I shouldn't have to explain why crabs are bad exp mobs , so I wont. Crawlers? Def up / Slow / poison / bad placements .
The only mobs worth a damn in Bubu are the leeches , since they have low hp , tons of spawns , mostly tolerable tp moves.... , but gl since people farm them 24/7.